godot/platform
Fredia Huya-Kouadio 6980cb0f0f
Update Android dependencies for the project
- Update Android gradle plugin version from 7.2.1 to 8.2.0
- Update gradle version from 7.4.2 to 8.2
- Update target SDK from 33 to 34
- Update build tools version from 33.0.2 to 34.0.0
- Update kotlin version from 1.7.0 to 1.9.20
- Update Android fragment version from 1.3.6 to 1.6.2
- Update AndroidX window version from 1.0.0 to 1.2.0

(cherry picked from commit e04a38775b)
2024-03-12 21:14:11 +01:00
..
android Update Android dependencies for the project 2024-03-12 21:14:11 +01:00
ios set provisioning style for both "iPhone Developer" and "iPhone Distribution" to automatic 2024-03-11 17:28:55 +01:00
linuxbsd [X11] Don't re-set input focus if the given window already has it 2024-03-11 17:28:55 +01:00
macos [macOS] Fix color picker on HDR screens. 2024-03-11 17:28:56 +01:00
web Fix emscripten 3.1.51 breaking change about `*glGetProcAddress()` 2024-03-11 17:28:55 +01:00
windows Fix the fetching of images in CF_DIB format in DisplayServerWindows::clipboard_get_image 2024-03-11 17:28:55 +01:00
SCsub SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00
register_platform_apis.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00