godot/scene
K. S. Ernest (iFire) Lee 98d55ba66f
Merge pull request #52131 from nekomatata/fix-blend-tree-reset
Fix AnimationBlendTree reset on resource loading
2021-08-26 10:06:09 -07:00
..
2d Implement NativeExtension pointer arguments 2021-08-23 19:58:40 -03:00
3d Port recent move_and_slide fixes to 3D 2021-08-24 11:30:01 -07:00
animation Fix AnimationBlendTree reset on resource loading 2021-08-26 09:07:13 -07:00
audio Implement NativeExtension pointer arguments 2021-08-23 19:58:40 -03:00
debugger Fix camera override not working 2021-08-21 21:24:09 +03:00
gui Fix misspelled "overriden" 2021-08-26 01:44:01 +08:00
main Merge pull request #52107 from timothyqiu/overriden 2021-08-26 13:07:52 -03:00
resources Fix misspelled "overriden" 2021-08-26 01:44:01 +08:00
register_scene_types.cpp Entirely removes BIND_VMETHOD in favor of GDVIRTUAL 2021-08-23 08:10:13 -03:00
register_scene_types.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
scene_string_names.cpp New and improved IK system for Skeleton3D 2021-08-14 15:57:00 -04:00
scene_string_names.h New and improved IK system for Skeleton3D 2021-08-14 15:57:00 -04:00
SCsub Disable Node3D when compiling without 3D and fix disable_3d option 2021-08-13 08:59:48 -05:00