godot/platform
Ruslan Mustakov 995724b762 Add safety checks when handling Android input
It is possible that input comes before the engine is fully initialized.
This fixes the crashes that ocurred when that happens.
2018-03-27 22:03:44 +07:00
..
android Add safety checks when handling Android input 2018-03-27 22:03:44 +07:00
haiku Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
iphone fix iOS build - error due to GLES2 missing include (with the advice from bruvzg[m] on irc) 2018-03-13 10:42:23 +01:00
javascript Refactor JavaScript platform build script 2018-03-26 19:46:56 +02:00
osx Revert "Implement OS_OSX::execute" 2018-03-23 11:56:05 +02:00
server SCons: Fix linking system pcre2 on server platform 2018-03-04 13:46:54 +01:00
uwp Added missing import BoolVariable 2018-03-15 22:35:44 +11:00
windows Fix MinGW cross-build 2018-03-15 17:29:55 +02:00
x11 Explicitly set OpenGL profile to core (X11, Windows). 2018-03-06 15:53:30 +02:00
register_platform_apis.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
SCsub Properly closing all files in Python code 2018-03-11 14:55:50 +01:00