godot/platform/macos/export
StagnationPoint 7035cf8c90 Add logging when macOS export will fail due to disabled texture formats. Since ETC2 ASTC is required for universal builds, also ensure it is enabled for them. 2024-01-05 02:44:59 -08:00
..
codesign.cpp Remove uses of `vformat()` with no placeholders 2023-06-28 16:27:55 +02:00
codesign.h Style: Harmonize header includes in platform ports 2023-06-08 15:19:19 +02:00
export.cpp [Export] Add readable descriptions and validation warnings to the export options. 2023-04-19 08:35:59 +03:00
export.h [Export] Add readable descriptions and validation warnings to the export options. 2023-04-19 08:35:59 +03:00
export_plugin.cpp Add logging when macOS export will fail due to disabled texture formats. Since ETC2 ASTC is required for universal builds, also ensure it is enabled for them. 2024-01-05 02:44:59 -08:00
export_plugin.h Allow exporting release Android builds without a debug keystore 2023-06-19 01:00:13 -03:00
lipo.cpp [macOS export] Fix lipo file handling. 2023-06-16 11:07:56 +03:00
lipo.h Style: Harmonize header includes in platform ports 2023-06-08 15:19:19 +02:00
logo.svg SCons: Move platform logo/run icon to `export` folder 2023-06-20 13:16:37 +02:00
macho.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
macho.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
plist.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
plist.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
run_icon.svg Optimize SVG icons and remove unused Transpose icon 2023-07-07 17:58:15 +03:00