godot/modules/mono
Mateo Kuruk Miccino f387b9b4f4 Multiple changes to DisplayServerX11
- Travis: Change x11 to linuxbsd
- SCons: Change x11 plataform to linuxbsd
- Plugins: Remove ; to avoid fallthrough warning
- DisplayServerX11: Implement set_icon
- DisplayServerX11: Fix X11 bug when a window was erased from windows
  map, all the changes from that erased windows are sending to the main
  window
- DisplayServerX11: Reorder create_window commands
- DisplayServerX11: Change every Size2 to Size2i and Rect2 to Rect2i
  where it belongs

+ More X11 fixes which have been integrated directly back into reduz's
original commits while rebasing the branch.
2020-03-26 15:49:54 +01:00
..
build_scripts Multiple changes to DisplayServerX11 2020-03-26 15:49:54 +01:00
doc_classes doc: Sync classref with current source 2020-02-18 14:02:02 +01:00
editor Multiple changes to DisplayServerX11 2020-03-26 15:49:54 +01:00
glue Merge pull request #36756 from aaronfranke/mono-vec2i3i 2020-03-18 02:23:03 +01:00
icons Fix missing module editor icons 2020-03-08 19:32:25 +02:00
mono_gd C#: Fix uses of old Configuration names 2020-03-18 14:50:49 +01:00
utils Fix C# bindings after recent breaking changes 2020-03-17 16:30:04 +01:00
.gitignore Make git no longer ignore solution files inside the mono module 2019-08-12 15:59:06 +02:00
SCsub Fix C# bindings after recent breaking changes 2020-03-17 16:30:04 +01:00
__init__.py Re-write mono module editor code in C# 2019-07-05 09:38:23 +02:00
class_db_api_json.cpp Fix ClassDB API portability with some android and editor classes 2020-01-19 20:15:13 +01:00
class_db_api_json.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
config.py Multiple changes to DisplayServerX11 2020-03-26 15:49:54 +01:00
csharp_script.cpp Merge pull request #37116 from neikeq/issue-12917 2020-03-18 16:07:49 +01:00
csharp_script.h Mono/C#: Optimize the way we store GC handles for scripts 2020-03-17 21:51:05 +01:00
godotsharp_defs.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
godotsharp_dirs.cpp C#: Fix uses of old Configuration names 2020-03-18 14:50:49 +01:00
godotsharp_dirs.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
managed_callable.cpp Mono/C#: Optimize the way we store GC handles for scripts 2020-03-17 21:51:05 +01:00
managed_callable.h Mono/C#: Optimize the way we store GC handles for scripts 2020-03-17 21:51:05 +01:00
mono_gc_handle.cpp Mono/C#: Optimize the way we store GC handles for scripts 2020-03-17 21:51:05 +01:00
mono_gc_handle.h Mono/C#: Optimize the way we store GC handles for scripts 2020-03-17 21:51:05 +01:00
register_types.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
register_types.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
signal_awaiter_utils.cpp Mono/C#: Optimize the way we store GC handles for scripts 2020-03-17 21:51:05 +01:00
signal_awaiter_utils.h Mono/C#: Optimize the way we store GC handles for scripts 2020-03-17 21:51:05 +01:00