godot/core/io
Rémi Verschelde c7e53f1934 Fix javascript build after bc2e8d99 2017-11-27 08:17:28 +01:00
..
SCsub Add an option to use zstd's recently introduced long range matching (off by default). 2017-10-27 12:26:13 -04:00
compression.cpp Add an option to use zstd's recently introduced long range matching (off by default). 2017-10-27 12:26:13 -04:00
compression.h Add an option to use zstd's recently introduced long range matching (off by default). 2017-10-27 12:26:13 -04:00
config_file.cpp make ConfigFile sections ordered 2017-11-04 14:08:21 +01:00
config_file.h make ConfigFile sections ordered 2017-11-04 14:08:21 +01:00
file_access_buffered.cpp Rename pos to position in user facing methods and variables 2017-09-20 13:11:10 +02:00
file_access_buffered.h Rename pos to position in user facing methods and variables 2017-09-20 13:11:10 +02:00
file_access_buffered_fa.h Fix javascript build after bc2e8d99 2017-11-27 08:17:28 +01:00
file_access_compressed.cpp Made Vector::ptrw explicit for writing, compiler was sometimes using the wrong function, 2017-11-25 00:09:40 -03:00
file_access_compressed.h Extract logging logic 2017-09-25 16:19:21 +07:00
file_access_encrypted.cpp Made Vector::ptrw explicit for writing, compiler was sometimes using the wrong function, 2017-11-25 00:09:40 -03:00
file_access_encrypted.h Extract logging logic 2017-09-25 16:19:21 +07:00
file_access_memory.cpp Extract logging logic 2017-09-25 16:19:21 +07:00
file_access_memory.h Extract logging logic 2017-09-25 16:19:21 +07:00
file_access_network.cpp Made Vector::ptrw explicit for writing, compiler was sometimes using the wrong function, 2017-11-25 00:09:40 -03:00
file_access_network.h Extract logging logic 2017-09-25 16:19:21 +07:00
file_access_pack.cpp Extract logging logic 2017-09-25 16:19:21 +07:00
file_access_pack.h Extract logging logic 2017-09-25 16:19:21 +07:00
file_access_zip.cpp Extract logging logic 2017-09-25 16:19:21 +07:00
file_access_zip.h Extract logging logic 2017-09-25 16:19:21 +07:00
http_client.cpp Implement HTTPClient in HTML5 platform 2017-11-13 00:58:29 +01:00
http_client.h Implement HTTPClient in HTML5 platform 2017-11-13 00:58:29 +01:00
image_loader.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
image_loader.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
ip.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
ip.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
ip_address.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
ip_address.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
json.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
json.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
logger.cpp Return and repair file logging 2017-11-21 16:43:44 +07:00
logger.h Return and repair file logging 2017-11-21 16:43:44 +07:00
marshalls.cpp Merge pull request #12284 from bojidar-bg/allow-subproperty-set 2017-11-21 22:44:14 +01:00
marshalls.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
networked_multiplayer_peer.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
networked_multiplayer_peer.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
packet_peer.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
packet_peer.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
packet_peer_udp.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
packet_peer_udp.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
pck_packer.cpp Rename pos to position in user facing methods and variables 2017-09-20 13:11:10 +02:00
pck_packer.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
resource_format_binary.cpp Merge pull request #13176 from bojidar-bg/allow-subproperty-set 2017-11-22 08:46:34 -03:00
resource_format_binary.h Fix combatibility with older .scn files 2017-11-22 13:34:43 +02:00
resource_import.cpp fixed the OS.has_feature() API, and added support for 32 and 64. 2017-10-03 17:36:14 -03:00
resource_import.h Fix import order, so scenes are imported after textures. 2017-09-20 21:04:20 -03:00
resource_loader.cpp Added the set/get_setting function in Editor/Project settings. Renamed has() to has_setting. Fixes #11844 2017-10-05 15:34:34 -03:00
resource_loader.h Fix import order, so scenes are imported after textures. 2017-09-20 21:04:20 -03:00
resource_saver.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
resource_saver.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
stream_peer.cpp Made Vector::ptrw explicit for writing, compiler was sometimes using the wrong function, 2017-11-25 00:09:40 -03:00
stream_peer.h Rename pos to position in user facing methods and variables 2017-09-20 13:11:10 +02:00
stream_peer_ssl.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
stream_peer_ssl.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
stream_peer_tcp.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
stream_peer_tcp.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
tcp_server.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
tcp_server.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
translation_loader_po.cpp Fix use of unitialized variables 2017-09-02 01:59:26 +02:00
translation_loader_po.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
xml_parser.cpp Rename pos to position in user facing methods and variables 2017-09-20 13:11:10 +02:00
xml_parser.h Fix signed and unsigned comparisons 2017-09-01 08:13:12 +02:00
zip_io.h Rename pos to position in user facing methods and variables 2017-09-20 13:11:10 +02:00