godot/platform/windows
Markus Sauermann 9cea653457 Fix mouseleave event after drag and drop in different Windows
When dropping in a different window, it is necessary to start tracking
the WM_MOUSELEAVE event again.
2022-11-01 18:58:46 +01:00
..
export Unify usage of GLOBAL/EDITOR_GET 2022-10-18 19:01:48 +02:00
crash_handler_windows.cpp [Windows] Improve build environment detection, add support for Windows on ARM. 2022-08-27 16:10:53 +03:00
crash_handler_windows.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
detect.py Fix build with Vulkan disabled and no Vulkan headers installed. 2022-10-26 08:55:05 +03:00
display_server_windows.cpp Fix mouseleave event after drag and drop in different Windows 2022-11-01 18:58:46 +01:00
display_server_windows.h Merge pull request #67790 from kdada/fix-flash-window 2022-10-28 13:02:58 -07:00
gl_manager_windows.cpp Fix multiwindow support in GLES3 for X11, Windows, and MacOS. 2022-09-12 17:30:50 -07:00
gl_manager_windows.h Replace most uses of Map by HashMap 2022-05-16 10:37:48 +02:00
godot_res.rc PCK: Set VERSION_PATCH in header, factor out header magic 2020-01-06 13:13:17 +01:00
godot_windows.cpp Fix MSVC warning C4706: assignment within conditional expression 2022-09-28 16:05:07 +02:00
godot.ico Change godot.ico to uncompressed/fixed size 2022-02-09 11:20:49 +01:00
godot.natvis added more data structures to Natvis for msdev 2022-09-04 12:06:26 -04:00
joypad_windows.cpp Fix some issues found by cppcheck. 2022-04-06 14:34:37 +03:00
joypad_windows.h [Windows] Fix GCC MinGW warnings. 2022-10-10 17:43:49 +03:00
key_mapping_windows.cpp Adding function key support from F17 to F35 2022-06-16 19:38:21 +02:00
key_mapping_windows.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
lang_table.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
logo.png Optimize images losslessly using oxipng -o6 --strip all --zopfli 2018-06-28 19:17:41 +02:00
os_windows.cpp Merge pull request #67578 from KoBeWi/GEDITOR 2022-10-31 13:15:58 +01:00
os_windows.h Merge pull request #66102 from MJacred/feature/getvideoadapterdriverinfo 2022-10-11 13:59:53 +02:00
platform_config.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
platform_windows_builders.py Unify bits, arch, and android_arch into env["arch"] 2022-08-25 11:19:20 +02:00
README.md [Web] Rename JavaScript platform to Web. 2022-08-29 11:52:00 +02:00
SCsub Implement text-to-speech support on Android, iOS, HTML5, Linux, macOS and Windows. 2022-04-28 14:35:41 +03:00
tts_windows.cpp Fix typos with codespell 2022-05-23 21:32:19 +02:00
tts_windows.h Replace most uses of Map by HashMap 2022-05-16 10:37:48 +02:00
vulkan_context_win.cpp Harmonize return values of window_create() in rendering drivers 2022-10-07 11:31:54 +02:00
vulkan_context_win.h Fix build with Vulkan disabled and no Vulkan headers installed. 2022-10-26 08:55:05 +03:00
windows_terminal_logger.cpp Style: Cleanup single-line blocks, semicolons, dead code 2022-02-16 14:06:29 +01:00
windows_terminal_logger.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00

Windows platform port

This folder contains the C++ code for the Windows platform port.

See also misc/dist/windows folder for additional files used by this platform.

Documentation