170 lines
5.9 KiB
C++
170 lines
5.9 KiB
C++
/**************************************************************************/
|
|
/* tiles_editor_plugin.h */
|
|
/**************************************************************************/
|
|
/* This file is part of: */
|
|
/* GODOT ENGINE */
|
|
/* https://godotengine.org */
|
|
/**************************************************************************/
|
|
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
|
|
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
|
|
/* */
|
|
/* Permission is hereby granted, free of charge, to any person obtaining */
|
|
/* a copy of this software and associated documentation files (the */
|
|
/* "Software"), to deal in the Software without restriction, including */
|
|
/* without limitation the rights to use, copy, modify, merge, publish, */
|
|
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
|
/* permit persons to whom the Software is furnished to do so, subject to */
|
|
/* the following conditions: */
|
|
/* */
|
|
/* The above copyright notice and this permission notice shall be */
|
|
/* included in all copies or substantial portions of the Software. */
|
|
/* */
|
|
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
|
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
|
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
|
|
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
|
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
|
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
|
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
|
/**************************************************************************/
|
|
|
|
#ifndef TILES_EDITOR_PLUGIN_H
|
|
#define TILES_EDITOR_PLUGIN_H
|
|
|
|
#include "editor/plugins/editor_plugin.h"
|
|
#include "scene/gui/box_container.h"
|
|
|
|
#include "tile_atlas_view.h"
|
|
#include "tile_map_layer_editor.h"
|
|
#include "tile_set_editor.h"
|
|
|
|
class TilesEditorUtils : public Object {
|
|
GDCLASS(TilesEditorUtils, Object);
|
|
|
|
static TilesEditorUtils *singleton;
|
|
|
|
public:
|
|
enum SourceSortOption {
|
|
SOURCE_SORT_ID = 0,
|
|
SOURCE_SORT_ID_REVERSE,
|
|
SOURCE_SORT_NAME,
|
|
SOURCE_SORT_NAME_REVERSE,
|
|
SOURCE_SORT_MAX
|
|
};
|
|
|
|
private:
|
|
// For synchronization.
|
|
int atlas_sources_lists_current = 0;
|
|
float atlas_view_zoom = 1.0;
|
|
Vector2 atlas_view_scroll;
|
|
|
|
// Source sorting.
|
|
int source_sort = SOURCE_SORT_ID;
|
|
|
|
struct SourceNameComparator {
|
|
static Ref<TileSet> tile_set;
|
|
bool operator()(const int &p_a, const int &p_b) const;
|
|
};
|
|
|
|
// Patterns preview generation.
|
|
struct QueueItem {
|
|
Ref<TileSet> tile_set;
|
|
Ref<TileMapPattern> pattern;
|
|
Callable callback;
|
|
};
|
|
List<QueueItem> pattern_preview_queue;
|
|
Mutex pattern_preview_mutex;
|
|
Semaphore pattern_preview_sem;
|
|
Thread pattern_preview_thread;
|
|
SafeFlag pattern_thread_exit;
|
|
SafeFlag pattern_thread_exited;
|
|
Semaphore pattern_preview_done;
|
|
void _preview_frame_started();
|
|
void _pattern_preview_done();
|
|
static void _thread_func(void *ud);
|
|
void _thread();
|
|
|
|
public:
|
|
_FORCE_INLINE_ static TilesEditorUtils *get_singleton() { return singleton; }
|
|
|
|
// Pattern preview API.
|
|
void queue_pattern_preview(Ref<TileSet> p_tile_set, Ref<TileMapPattern> p_pattern, Callable p_callback);
|
|
|
|
// To synchronize the atlas sources lists.
|
|
void set_sources_lists_current(int p_current);
|
|
void synchronize_sources_list(Object *p_current_list, Object *p_current_sort_button);
|
|
|
|
void set_atlas_view_transform(float p_zoom, Vector2 p_scroll);
|
|
void synchronize_atlas_view(Object *p_current);
|
|
|
|
// Sorting.
|
|
void set_sorting_option(int p_option);
|
|
List<int> get_sorted_sources(const Ref<TileSet> p_tile_set) const;
|
|
|
|
// Misc.
|
|
void display_tile_set_editor_panel();
|
|
|
|
static void draw_selection_rect(CanvasItem *p_ci, const Rect2 &p_rect, const Color &p_color = Color(1.0, 1.0, 1.0));
|
|
|
|
TilesEditorUtils();
|
|
~TilesEditorUtils();
|
|
};
|
|
|
|
class TileMapEditorPlugin : public EditorPlugin {
|
|
GDCLASS(TileMapEditorPlugin, EditorPlugin);
|
|
|
|
TileMapLayerEditor *editor = nullptr;
|
|
Button *button = nullptr;
|
|
ObjectID tile_map_layer_id;
|
|
ObjectID tile_map_group_id; // Allow keeping the layer selector up to date.
|
|
|
|
bool tile_map_changed_needs_update = false;
|
|
ObjectID tile_set_id; // The TileSet associated with the TileMap.
|
|
|
|
void _tile_map_layer_changed();
|
|
void _tile_map_layer_removed();
|
|
void _update_tile_map();
|
|
void _select_layer(const StringName &p_name);
|
|
|
|
void _edit_tile_map_layer(TileMapLayer *p_tile_map_layer, bool p_show_layer_selector);
|
|
void _edit_tile_map(TileMap *p_tile_map);
|
|
|
|
protected:
|
|
void _notification(int p_notification);
|
|
|
|
public:
|
|
virtual void edit(Object *p_object) override;
|
|
virtual bool handles(Object *p_object) const override;
|
|
virtual void make_visible(bool p_visible) override;
|
|
|
|
virtual bool forward_canvas_gui_input(const Ref<InputEvent> &p_event) override;
|
|
virtual void forward_canvas_draw_over_viewport(Control *p_overlay) override;
|
|
|
|
void hide_editor();
|
|
bool is_editor_visible() const;
|
|
|
|
TileMapEditorPlugin();
|
|
~TileMapEditorPlugin();
|
|
};
|
|
|
|
class TileSetEditorPlugin : public EditorPlugin {
|
|
GDCLASS(TileSetEditorPlugin, EditorPlugin);
|
|
|
|
TileSetEditor *editor = nullptr;
|
|
Button *button = nullptr;
|
|
|
|
ObjectID edited_tileset;
|
|
|
|
public:
|
|
virtual void edit(Object *p_object) override;
|
|
virtual bool handles(Object *p_object) const override;
|
|
virtual void make_visible(bool p_visible) override;
|
|
|
|
ObjectID get_edited_tileset() const;
|
|
|
|
TileSetEditorPlugin();
|
|
~TileSetEditorPlugin();
|
|
};
|
|
|
|
#endif // TILES_EDITOR_PLUGIN_H
|