.. |
gizmos
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Merge pull request #91226 from Calinou/editor-gpuparticles3d-simplify-gizmo
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2024-05-07 16:49:38 +02:00 |
tiles
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Make sure that selected tile source is remembered
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2024-07-14 19:07:17 +02:00 |
SCsub
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Split Node3DGizmos into dedicated files
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2023-04-20 20:12:47 +02:00 |
abstract_polygon_2d_editor.cpp
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Fix unnecessary overbright modulates used in a few editors
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2024-06-28 23:54:11 +03:00 |
abstract_polygon_2d_editor.h
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Organize existing code for editor plugins
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2024-04-27 11:59:58 -07:00 |
animation_blend_space_1d_editor.cpp
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[Scene] Add `SceneStringNames::text/value_changed`
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2024-06-19 09:44:38 +02:00 |
animation_blend_space_1d_editor.h
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Organize existing code for editor plugins
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2024-04-27 11:59:58 -07:00 |
animation_blend_space_2d_editor.cpp
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[Scene] Add `SceneStringNames::text/value_changed`
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2024-06-19 09:44:38 +02:00 |
animation_blend_space_2d_editor.h
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Organize existing code for editor plugins
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2024-04-27 11:59:58 -07:00 |
animation_blend_tree_editor_plugin.cpp
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[Scene] Add `SceneStringNames::text/value_changed`
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2024-06-19 09:44:38 +02:00 |
animation_blend_tree_editor_plugin.h
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Add const lvalue ref to editor/* container parameters
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2024-02-26 15:28:15 -03:00 |
animation_library_editor.cpp
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Fix undoredo handling in some dialogs
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2024-07-04 14:17:47 +02:00 |
animation_library_editor.h
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Fix undoredo handling in some dialogs
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2024-07-04 14:17:47 +02:00 |
animation_player_editor_plugin.cpp
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[Editor] Fix `AnimationTrackEditor::timeline_changed` signal
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2024-08-13 15:09:53 +02:00 |
animation_player_editor_plugin.h
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Fix broken sync between animation TrackEditor and PlayerEditor
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2024-07-06 04:45:15 +09:00 |
animation_state_machine_editor.cpp
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Fix StateMachine process when transition to end & optimize StringName
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2024-07-13 17:32:31 +09:00 |
animation_state_machine_editor.h
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Add const lvalue ref to editor/* container parameters
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2024-02-26 15:28:15 -03:00 |
animation_tree_editor_plugin.cpp
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Fix wrong usage of parameters_base_path StringName
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2024-05-30 12:03:43 +02:00 |
animation_tree_editor_plugin.h
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Organize existing code for editor plugins
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2024-04-27 11:59:58 -07:00 |
asset_library_editor_plugin.cpp
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[Scene] Add `SceneStringNames::text/value_changed`
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2024-06-19 09:44:38 +02:00 |
asset_library_editor_plugin.h
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Organize existing code for editor plugins
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2024-04-27 11:59:58 -07:00 |
audio_stream_editor_plugin.cpp
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[Scene] Add `SceneStringNames::font(_size/_color)`
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2024-06-18 17:24:27 +02:00 |
audio_stream_editor_plugin.h
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Organize existing code for editor plugins
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2024-04-27 11:59:58 -07:00 |
audio_stream_randomizer_editor_plugin.cpp
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Add const lvalue ref to editor/* container parameters
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2024-02-26 15:28:15 -03:00 |
audio_stream_randomizer_editor_plugin.h
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Organize existing code for editor plugins
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2024-04-27 11:59:58 -07:00 |
bit_map_editor_plugin.cpp
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Use `CoreStringNames::normal` in more places
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2024-05-30 22:57:54 +02:00 |
bit_map_editor_plugin.h
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Organize existing code for editor plugins
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2024-04-27 11:59:58 -07:00 |
bone_map_editor_plugin.cpp
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[Scene] Add `SceneStringNames::confirmed`
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2024-06-19 09:40:54 +02:00 |
bone_map_editor_plugin.h
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Organize existing code for editor plugins
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2024-04-27 11:59:58 -07:00 |
camera_3d_editor_plugin.cpp
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[Scene] Add SceneStringNames::pressed
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2024-05-14 15:51:28 +02:00 |
camera_3d_editor_plugin.h
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Organize existing code for editor plugins
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2024-04-27 11:59:58 -07:00 |
canvas_item_editor_plugin.cpp
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Merge pull request #93764 from patwork/fix-aspect-div-by-zero
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2024-07-29 15:17:22 +02:00 |
canvas_item_editor_plugin.h
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Prevent selecting when a CanvasItem is selected
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2024-06-29 19:56:48 +02:00 |
cast_2d_editor_plugin.cpp
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Merge pull request #84164 from KoBeWi/slowcast_2d
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2024-06-26 14:51:03 +02:00 |
cast_2d_editor_plugin.h
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Organize existing code for editor plugins
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2024-04-27 11:59:58 -07:00 |
collision_polygon_2d_editor_plugin.cpp
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…
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collision_polygon_2d_editor_plugin.h
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Split monolithic physics class files
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2024-02-27 11:18:16 +01:00 |
collision_shape_2d_editor_plugin.cpp
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Use Core/Scene stringnames consistently
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2024-05-13 23:41:07 +02:00 |
collision_shape_2d_editor_plugin.h
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Organize existing code for editor plugins
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2024-04-27 11:59:58 -07:00 |
control_editor_plugin.cpp
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[Scene] Add `SceneStringNames::item_selected`
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2024-06-19 09:39:05 +02:00 |
control_editor_plugin.h
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Toggle control expand flag directly via top bar
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2024-05-10 17:04:14 +02:00 |
cpu_particles_2d_editor_plugin.cpp
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[Scene] Add `SceneStringNames::confirmed`
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2024-06-19 09:40:54 +02:00 |
cpu_particles_2d_editor_plugin.h
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Organize existing code for editor plugins
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2024-04-27 11:59:58 -07:00 |
cpu_particles_3d_editor_plugin.cpp
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[Scene] Add `SceneStringNames::confirmed`
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2024-06-19 09:40:54 +02:00 |
cpu_particles_3d_editor_plugin.h
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Custom ("visiblity") AABB support for CPUParticles
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2024-02-15 22:37:07 -08:00 |
curve_editor_plugin.cpp
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Fix incorrect Curve editor preview thumbnail scaling
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2024-07-21 05:59:01 +02:00 |
curve_editor_plugin.h
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Organize existing code for editor plugins
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2024-04-27 11:59:58 -07:00 |
debugger_editor_plugin.cpp
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[Scene] Add `SceneStringNames::id_pressed`
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2024-05-30 22:54:04 +02:00 |
debugger_editor_plugin.h
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Merge pull request #89248 from KoBeWi/store_no_store
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2024-05-07 16:49:26 +02:00 |
dedicated_server_export_plugin.cpp
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Add "dedicated server" export mode which can strip unneeded visual resources
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2023-01-23 13:24:54 -06:00 |
dedicated_server_export_plugin.h
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Re-architect how Android plugins are packaged and handled at export time
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2023-07-18 19:14:53 +02:00 |
editor_debugger_plugin.cpp
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Expose several EngineDebugger methods and signals as plugin callbacks
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2024-06-10 19:46:23 -04:00 |
editor_debugger_plugin.h
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Expose several EngineDebugger methods and signals as plugin callbacks
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2024-06-10 19:46:23 -04:00 |
editor_plugin.compat.inc
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Organize existing code for editor plugins
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2024-04-27 11:59:58 -07:00 |
editor_plugin.cpp
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Fix synchronization of global class name
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2024-06-25 18:33:07 -04:00 |
editor_plugin.h
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Allow setting editor dock tabs to icon only
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2024-04-30 09:34:14 +08:00 |
editor_plugin_settings.cpp
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[Scene] Add SceneStringNames::pressed
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2024-05-14 15:51:28 +02:00 |
editor_plugin_settings.h
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Organize existing code for editor plugins
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2024-04-27 11:59:58 -07:00 |
editor_preview_plugins.cpp
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Prevent generating preview for zero sized texture
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2024-06-18 16:04:10 +08:00 |
editor_preview_plugins.h
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Rework viewport capture in preview generation
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2024-02-21 10:44:21 +01:00 |
editor_resource_conversion_plugin.cpp
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…
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editor_resource_conversion_plugin.h
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Extract ScriptInstance to simplify includes
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2023-09-06 22:54:38 +02:00 |
editor_resource_tooltip_plugins.cpp
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Add tooltip plugin for AudioStream
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2024-04-15 22:14:21 +02:00 |
editor_resource_tooltip_plugins.h
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Add tooltip plugin for AudioStream
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2024-04-15 22:14:21 +02:00 |
font_config_plugin.cpp
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Merge pull request #93968 from bruvzg/font_prev_update
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2024-07-05 15:07:50 +02:00 |
font_config_plugin.h
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[Editor] Update font preview directly instead of invalidating property list.
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2024-07-05 12:48:39 +03:00 |
gdextension_export_plugin.h
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Fix loading GDExtension dependencies on Android
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2024-04-19 07:55:08 -07:00 |
gpu_particles_2d_editor_plugin.cpp
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[Scene] Add `SceneStringNames::confirmed`
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2024-06-19 09:40:54 +02:00 |
gpu_particles_2d_editor_plugin.h
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Organize existing code for editor plugins
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2024-04-27 11:59:58 -07:00 |
gpu_particles_3d_editor_plugin.cpp
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[Scene] Add `SceneStringNames::confirmed`
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2024-06-19 09:40:54 +02:00 |
gpu_particles_3d_editor_plugin.h
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Organize existing code for editor plugins
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2024-04-27 11:59:58 -07:00 |
gpu_particles_collision_sdf_editor_plugin.cpp
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[Scene] Add SceneStringNames::pressed
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2024-05-14 15:51:28 +02:00 |
gpu_particles_collision_sdf_editor_plugin.h
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Organize existing code for editor plugins
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2024-04-27 11:59:58 -07:00 |
gradient_editor_plugin.cpp
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[Scene] Add `SceneStringNames::text/value_changed`
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2024-06-19 09:44:38 +02:00 |
gradient_editor_plugin.h
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Organize existing code for editor plugins
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2024-04-27 11:59:58 -07:00 |
gradient_texture_2d_editor_plugin.cpp
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Fix unnecessary overbright modulates used in a few editors
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2024-06-28 23:54:11 +03:00 |
gradient_texture_2d_editor_plugin.h
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Organize existing code for editor plugins
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2024-04-27 11:59:58 -07:00 |
input_event_editor_plugin.cpp
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[Scene] Add `SceneStringNames::confirmed`
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2024-06-19 09:40:54 +02:00 |
input_event_editor_plugin.h
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Organize existing code for editor plugins
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2024-04-27 11:59:58 -07:00 |
light_occluder_2d_editor_plugin.cpp
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…
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light_occluder_2d_editor_plugin.h
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…
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lightmap_gi_editor_plugin.cpp
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Lightmapper: Prevent infinite loop when blitting lightmaps into an atlas
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2024-07-13 13:10:04 +02:00 |
lightmap_gi_editor_plugin.h
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Organize existing code for editor plugins
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2024-04-27 11:59:58 -07:00 |
line_2d_editor_plugin.cpp
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…
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line_2d_editor_plugin.h
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…
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material_editor_plugin.cpp
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[Scene] Add SceneStringNames::pressed
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2024-05-14 15:51:28 +02:00 |
material_editor_plugin.h
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Organize existing code for editor plugins
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2024-04-27 11:59:58 -07:00 |
mesh_editor_plugin.cpp
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[Scene] Add SceneStringNames::pressed
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2024-05-14 15:51:28 +02:00 |
mesh_editor_plugin.h
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Organize existing code for editor plugins
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2024-04-27 11:59:58 -07:00 |
mesh_instance_3d_editor_plugin.cpp
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[Scene] Add `SceneStringNames::confirmed`
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2024-06-19 09:40:54 +02:00 |
mesh_instance_3d_editor_plugin.h
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Organize existing code for editor plugins
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2024-04-27 11:59:58 -07:00 |
mesh_library_editor_plugin.cpp
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[Scene] Add `SceneStringNames::id_pressed`
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2024-05-30 22:54:04 +02:00 |
mesh_library_editor_plugin.h
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Organize existing code for editor plugins
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2024-04-27 11:59:58 -07:00 |
multimesh_editor_plugin.cpp
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[Scene] Add `SceneStringNames::id_pressed`
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2024-05-30 22:54:04 +02:00 |
multimesh_editor_plugin.h
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Organize existing code for editor plugins
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2024-04-27 11:59:58 -07:00 |
navigation_link_2d_editor_plugin.cpp
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Add EditorStringNames singleton
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2023-09-03 19:58:18 +02:00 |
navigation_link_2d_editor_plugin.h
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Organize existing code for editor plugins
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2024-04-27 11:59:58 -07:00 |
navigation_obstacle_2d_editor_plugin.cpp
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Allow editing NavigationObstacle2D shape
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2024-05-12 08:40:43 -04:00 |
navigation_obstacle_2d_editor_plugin.h
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Allow editing NavigationObstacle2D shape
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2024-05-12 08:40:43 -04:00 |
navigation_obstacle_3d_editor_plugin.cpp
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[Scene] Add SceneStringNames::pressed
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2024-05-14 15:51:28 +02:00 |
navigation_obstacle_3d_editor_plugin.h
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Organize existing code for editor plugins
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2024-04-27 11:59:58 -07:00 |
navigation_polygon_editor_plugin.cpp
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Fix NavigationRegion2D clear button not updating debug visuals
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2024-06-10 19:36:21 +02:00 |
navigation_polygon_editor_plugin.h
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Organize existing code for editor plugins
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2024-04-27 11:59:58 -07:00 |
node_3d_editor_gizmos.cpp
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Tweak appearance of 3D editor gizmo icons
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2024-05-08 17:13:14 +02:00 |
node_3d_editor_gizmos.h
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Improve editing of box collision shapes
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2023-08-03 14:09:10 +02:00 |
node_3d_editor_plugin.cpp
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Merge pull request #93404 from TokisanGames/fix-empty-scene-crash
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2024-07-31 16:13:12 +02:00 |
node_3d_editor_plugin.h
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Make the frame time and info boxes have same margins
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2024-06-29 16:34:08 +04:00 |
occluder_instance_3d_editor_plugin.cpp
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[Scene] Add SceneStringNames::pressed
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2024-05-14 15:51:28 +02:00 |
occluder_instance_3d_editor_plugin.h
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Organize existing code for editor plugins
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2024-04-27 11:59:58 -07:00 |
packed_scene_editor_plugin.cpp
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[Scene] Add SceneStringNames::pressed
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2024-05-14 15:51:28 +02:00 |
packed_scene_editor_plugin.h
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Organize existing code for editor plugins
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2024-04-27 11:59:58 -07:00 |
packed_scene_translation_parser_plugin.cpp
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Parse `auto_translate` when generating a POT file
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2024-07-22 10:00:09 -03:00 |
packed_scene_translation_parser_plugin.h
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Fix packed scene translation parser missing strings.
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2024-03-08 20:43:19 +02:00 |
parallax_background_editor_plugin.cpp
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[Scene] Add `SceneStringNames::id_pressed`
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2024-05-30 22:54:04 +02:00 |
parallax_background_editor_plugin.h
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Organize existing code for editor plugins
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2024-04-27 11:59:58 -07:00 |
particle_process_material_editor_plugin.cpp
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[Scene] Add `SceneStringNames::text/value_changed`
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2024-06-19 09:44:38 +02:00 |
particle_process_material_editor_plugin.h
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Organize existing code for editor plugins
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2024-04-27 11:59:58 -07:00 |
path_2d_editor_plugin.cpp
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[Scene] Add `SceneStringNames::confirmed`
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2024-06-19 09:40:54 +02:00 |
path_2d_editor_plugin.h
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Allow cancelling actions in Path2D editor
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2024-06-12 15:22:50 +02:00 |
path_3d_editor_plugin.cpp
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[Scene] Add `SceneStringNames::confirmed`
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2024-06-19 09:40:54 +02:00 |
path_3d_editor_plugin.h
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Organize existing code for editor plugins
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2024-04-27 11:59:58 -07:00 |
physical_bone_3d_editor_plugin.cpp
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Split monolithic physics class files
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2024-02-27 11:18:16 +01:00 |
physical_bone_3d_editor_plugin.h
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Organize existing code for editor plugins
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2024-04-27 11:59:58 -07:00 |
plugin_config_dialog.cpp
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[Scene] Add `SceneStringNames::text/value_changed`
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2024-06-19 09:44:38 +02:00 |
plugin_config_dialog.h
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Organize existing code for editor plugins
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2024-04-27 11:59:58 -07:00 |
polygon_2d_editor_plugin.cpp
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Fix undoredo handling in some dialogs
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2024-07-04 14:17:47 +02:00 |
polygon_2d_editor_plugin.h
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Improve UV editor zoom behavior
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2024-01-10 13:27:20 +02:00 |
polygon_3d_editor_plugin.cpp
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[Scene] Add SceneStringNames::pressed
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2024-05-14 15:51:28 +02:00 |
polygon_3d_editor_plugin.h
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Organize existing code for editor plugins
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2024-04-27 11:59:58 -07:00 |
resource_preloader_editor_plugin.cpp
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[Scene] Add SceneStringNames::pressed
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2024-05-14 15:51:28 +02:00 |
resource_preloader_editor_plugin.h
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Organize existing code for editor plugins
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2024-04-27 11:59:58 -07:00 |
root_motion_editor_plugin.cpp
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[Scene] Add `SceneStringNames::confirmed`
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2024-06-19 09:40:54 +02:00 |
root_motion_editor_plugin.h
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Improve includes of EditorNode (and everything else)
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2023-04-07 18:59:49 +02:00 |
script_editor_plugin.cpp
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Fix request_save_previous_state signal type
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2024-07-07 19:12:30 -04:00 |
script_editor_plugin.h
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Merge pull request #87099 from bitwise-aiden/ba-add-trim-newlines
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2024-05-30 11:47:28 +02:00 |
script_text_editor.cpp
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Editor: Consider tabs when calculating column for jump to error
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2024-07-17 18:20:50 +03:00 |
script_text_editor.h
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Implement trim_final_newlines functionality
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2024-05-02 22:57:34 -04:00 |
shader_editor_plugin.cpp
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Update shader list after save `gdshaderinc` file
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2024-07-26 18:07:00 +08:00 |
shader_editor_plugin.h
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Organize existing code for editor plugins
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2024-04-27 11:59:58 -07:00 |
shader_file_editor_plugin.cpp
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[Scene] Add `SceneStringNames::item_selected`
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2024-06-19 09:39:05 +02:00 |
shader_file_editor_plugin.h
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Organize existing code for editor plugins
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2024-04-27 11:59:58 -07:00 |
skeleton_2d_editor_plugin.cpp
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[Scene] Add `SceneStringNames::id_pressed`
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2024-05-30 22:54:04 +02:00 |
skeleton_2d_editor_plugin.h
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Organize existing code for editor plugins
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2024-04-27 11:59:58 -07:00 |
skeleton_3d_editor_plugin.cpp
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Fix Skeleton 3D insert key tooltips
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2024-07-30 12:24:07 +02:00 |
skeleton_3d_editor_plugin.h
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Organize existing code for editor plugins
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2024-04-27 11:59:58 -07:00 |
skeleton_ik_3d_editor_plugin.cpp
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[Scene] Add SceneStringNames::pressed
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2024-05-14 15:51:28 +02:00 |
skeleton_ik_3d_editor_plugin.h
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Organize existing code for editor plugins
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2024-04-27 11:59:58 -07:00 |
sprite_2d_editor_plugin.cpp
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[Scene] Add `SceneStringNames::text/value_changed`
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2024-06-19 09:44:38 +02:00 |
sprite_2d_editor_plugin.h
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Organize existing code for editor plugins
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2024-04-27 11:59:58 -07:00 |
sprite_frames_editor_plugin.cpp
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Fix sprite frame editor crash with null `frames` pounter
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2024-07-03 10:58:25 +08:00 |
sprite_frames_editor_plugin.h
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Fix Crash when trying to undo SpriteFrames animation rename #93079
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2024-06-12 21:42:49 -04:00 |
style_box_editor_plugin.cpp
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Reorganize code related to editor theming
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2024-01-16 11:57:45 +01:00 |
style_box_editor_plugin.h
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Organize existing code for editor plugins
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2024-04-27 11:59:58 -07:00 |
sub_viewport_preview_editor_plugin.cpp
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…
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sub_viewport_preview_editor_plugin.h
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Organize existing code for editor plugins
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2024-04-27 11:59:58 -07:00 |
text_editor.cpp
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[Scene] Add `SceneStringNames::id_pressed`
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2024-05-30 22:54:04 +02:00 |
text_editor.h
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Implement trim_final_newlines functionality
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2024-05-02 22:57:34 -04:00 |
text_shader_editor.cpp
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[Scene] Add `SceneStringNames::confirmed`
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2024-06-19 09:40:54 +02:00 |
text_shader_editor.h
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Merge pull request #87099 from bitwise-aiden/ba-add-trim-newlines
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2024-05-30 11:47:28 +02:00 |
texture_3d_editor_plugin.cpp
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[Scene] Add `SceneStringNames::text/value_changed`
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2024-06-19 09:44:38 +02:00 |
texture_3d_editor_plugin.h
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Organize existing code for editor plugins
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2024-04-27 11:59:58 -07:00 |
texture_editor_plugin.cpp
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[Scene] Add `SceneStringNames::font(_size/_color)`
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2024-06-18 17:24:27 +02:00 |
texture_editor_plugin.h
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Organize existing code for editor plugins
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2024-04-27 11:59:58 -07:00 |
texture_layered_editor_plugin.cpp
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[Scene] Add `SceneStringNames::text/value_changed`
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2024-06-19 09:44:38 +02:00 |
texture_layered_editor_plugin.h
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Organize existing code for editor plugins
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2024-04-27 11:59:58 -07:00 |
texture_region_editor_plugin.cpp
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[Scene] Add `SceneStringNames::text/value_changed`
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2024-06-19 09:44:38 +02:00 |
texture_region_editor_plugin.h
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Organize existing code for editor plugins
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2024-04-27 11:59:58 -07:00 |
theme_editor_plugin.cpp
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[Scene] Add `SceneStringNames::text/value_changed`
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2024-06-19 09:44:38 +02:00 |
theme_editor_plugin.h
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Organize existing code for editor plugins
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2024-04-27 11:59:58 -07:00 |
theme_editor_preview.cpp
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[Scene] Add SceneStringNames::pressed
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2024-05-14 15:51:28 +02:00 |
theme_editor_preview.h
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Add theme contexts to various parts of the editor
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2023-09-06 19:40:43 +02:00 |
version_control_editor_plugin.cpp
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[Scene] Add `SceneStringNames::text/value_changed`
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2024-06-19 09:44:38 +02:00 |
version_control_editor_plugin.h
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Organize existing code for editor plugins
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2024-04-27 11:59:58 -07:00 |
visual_shader_editor_plugin.cpp
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Reduce size changes of visual shader nodes when connecting/disconnecting
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2024-08-02 13:26:49 +02:00 |
visual_shader_editor_plugin.h
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Fix visual shader not being updated when switching tabs
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2024-06-20 13:37:16 +03:00 |
voxel_gi_editor_plugin.cpp
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[Scene] Add SceneStringNames::pressed
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2024-05-14 15:51:28 +02:00 |
voxel_gi_editor_plugin.h
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Organize existing code for editor plugins
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2024-04-27 11:59:58 -07:00 |