godot/scene
Andreas Haas 9e20b39b3d Fix code completion drawing under other gui elements.
Raises the z-index of the Script editor when the completion is shown.

fixes #1257
fixes #6690

(cherry picked from commit 6dfa405eac)
2016-10-09 17:39:56 +02:00
..
2d Add editor_only param to Light2D 2016-10-09 17:34:29 +02:00
3d fix #6012 exposed setters and getters of Camera H/V offset to GDScript 2016-10-09 17:39:06 +02:00
animation Tween reset/stop/resume/remove for all object properties at once 2016-10-09 17:22:16 +02:00
audio only call finished signal when it really finishes, closes #5222 2016-06-29 18:46:43 -03:00
gui Fix code completion drawing under other gui elements. 2016-10-09 17:39:56 +02:00
io Respect texture .flags files on export 2016-10-09 17:24:10 +02:00
main Fix for #6158. Converting Vector2 to Size2 for scaling functions. 2016-10-09 17:18:54 +02:00
resources Expose more 2D/3D physics options in project settings 2016-10-09 17:33:47 +02:00
SCsub Cosmetic fixes to SCons buildsystem 2015-11-01 20:53:26 +01:00
register_scene_types.cpp put text formats for resources and scenes as priority 2016-07-19 21:40:05 -03:00
register_scene_types.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
scene_string_names.cpp Changed import workflow 2016-05-27 14:19:11 -03:00
scene_string_names.h Changed import workflow 2016-05-27 14:19:11 -03:00