godot/modules/gdnative
Emmanuel Leblond 6363bcf209
[GDnative] fix crash at cleanup time when singleton_gdnatives is not empty
2017-10-09 00:31:25 +02:00
..
gdnative [GDnative] Add string_name api 2017-10-08 16:47:10 +02:00
include [GDnative] Add string_name api 2017-10-08 16:47:10 +02:00
nativescript Enhance iOS export 2017-09-26 00:18:08 +07:00
SCsub [GDnatvie] improve wrapper code generation 2017-10-08 20:51:18 +02:00
config.py Fix GDNative API generator after changes to MethodBind 2017-08-30 10:45:10 +07:00
gd_native_library_editor.cpp Added the set/get_setting function in Editor/Project settings. Renamed has() to has_setting. Fixes #11844 2017-10-05 15:34:34 -03:00
gd_native_library_editor.h Apply clang-format again to recent changes 2017-09-16 19:48:45 +02:00
gdnative.cpp [GDnative] replace gdnative_api_struct.h by a json-based autogenerated system 2017-10-03 09:48:52 +02:00
gdnative.h [GDnative] replace gdnative_api_struct.h by a json-based autogenerated system 2017-10-03 09:48:52 +02:00
gdnative_api.json [GDnative] Add string_name api 2017-10-08 16:47:10 +02:00
register_types.cpp [GDnative] fix crash at cleanup time when singleton_gdnatives is not empty 2017-10-09 00:31:25 +02:00
register_types.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00