godot/editor/plugins
Hugo Locurcio ecefb5505a
Rename visual shader editor setting category for proper capitalization
2022-08-03 11:38:29 +02:00
..
tiles Merge pull request #63415 from ajreckof/expose_tilemap_custom_data_methods 2022-07-29 19:43:55 +02:00
SCsub
abstract_polygon_2d_editor.cpp Extract EditorResourceConversionPlugin into its own source files and clean up editor includes 2022-07-31 21:14:15 +03:00
abstract_polygon_2d_editor.h Style: Partially apply clang-tidy's `cppcoreguidelines-pro-type-member-init` 2022-05-02 16:28:25 +02:00
animation_blend_space_1d_editor.cpp Extract EditorResourceConversionPlugin into its own source files and clean up editor includes 2022-07-31 21:14:15 +03:00
animation_blend_space_1d_editor.h Extract EditorResourceConversionPlugin into its own source files and clean up editor includes 2022-07-31 21:14:15 +03:00
animation_blend_space_2d_editor.cpp Extract EditorResourceConversionPlugin into its own source files and clean up editor includes 2022-07-31 21:14:15 +03:00
animation_blend_space_2d_editor.h Extract EditorResourceConversionPlugin into its own source files and clean up editor includes 2022-07-31 21:14:15 +03:00
animation_blend_tree_editor_plugin.cpp Extract EditorResourceConversionPlugin into its own source files and clean up editor includes 2022-07-31 21:14:15 +03:00
animation_blend_tree_editor_plugin.h Extract EditorResourceConversionPlugin into its own source files and clean up editor includes 2022-07-31 21:14:15 +03:00
animation_library_editor.cpp Add missing new function parameter. 2022-06-17 10:13:10 -06:00
animation_library_editor.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
animation_player_editor_plugin.cpp Remove Signal connect binds 2022-07-29 16:26:13 +02:00
animation_player_editor_plugin.h Fix errors and improve UX relating to new animation libraries 2022-05-17 00:02:51 +01:00
animation_state_machine_editor.cpp Extract EditorResourceConversionPlugin into its own source files and clean up editor includes 2022-07-31 21:14:15 +03:00
animation_state_machine_editor.h Extract EditorResourceConversionPlugin into its own source files and clean up editor includes 2022-07-31 21:14:15 +03:00
animation_tree_editor_plugin.cpp Remove Signal connect binds 2022-07-29 16:26:13 +02:00
animation_tree_editor_plugin.h Extract EditorResourceConversionPlugin into its own source files and clean up editor includes 2022-07-31 21:14:15 +03:00
asset_library_editor_plugin.cpp Remove Signal connect binds 2022-07-29 16:26:13 +02:00
asset_library_editor_plugin.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
audio_stream_randomizer_editor_plugin.cpp
audio_stream_randomizer_editor_plugin.h
bit_map_editor_plugin.cpp Add static methods for creating Image and ImageTexture 2022-07-08 13:40:47 +02:00
bit_map_editor_plugin.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
bone_map_editor_plugin.cpp Remove Signal connect binds 2022-07-29 16:26:13 +02:00
bone_map_editor_plugin.h Make BoneMapper validation stricter 2022-07-28 07:27:41 +09:00
camera_3d_editor_plugin.cpp
camera_3d_editor_plugin.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
canvas_item_editor_plugin.cpp Merge pull request #50614 from foxydevloper/clarify-group-tooltip 2022-08-02 15:56:27 +02:00
canvas_item_editor_plugin.h Fix default values for rotation snapping in canvas_item_editor_plugin.cpp 2022-07-30 20:05:24 +01:00
collision_polygon_2d_editor_plugin.cpp Style: Apply clang-tidy to current code, add `readability-redundant-member-init` 2022-04-04 21:49:51 +02:00
collision_polygon_2d_editor_plugin.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
collision_shape_2d_editor_plugin.cpp
collision_shape_2d_editor_plugin.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
control_editor_plugin.cpp Extract EditorResourceConversionPlugin into its own source files and clean up editor includes 2022-07-31 21:14:15 +03:00
control_editor_plugin.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
cpu_particles_2d_editor_plugin.cpp Seperate filter and description in FileDialog.add_filter() 2022-07-09 10:51:45 -05:00
cpu_particles_2d_editor_plugin.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
cpu_particles_3d_editor_plugin.cpp Update if == NOTIFICATION_* to switch statements to match coding style 2022-02-16 08:44:37 -05:00
cpu_particles_3d_editor_plugin.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
curve_editor_plugin.cpp Extract EditorResourceConversionPlugin into its own source files and clean up editor includes 2022-07-31 21:14:15 +03:00
curve_editor_plugin.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
debugger_editor_plugin.cpp Extract EditorResourceConversionPlugin into its own source files and clean up editor includes 2022-07-31 21:14:15 +03:00
debugger_editor_plugin.h Add Path2D/3D debug options 2022-06-20 17:32:05 +02:00
editor_debugger_plugin.cpp
editor_debugger_plugin.h
editor_preview_plugins.cpp Remove Signal connect binds 2022-07-29 16:26:13 +02:00
editor_preview_plugins.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
editor_resource_conversion_plugin.cpp Extract EditorResourceConversionPlugin into its own source files and clean up editor includes 2022-07-31 21:14:15 +03:00
editor_resource_conversion_plugin.h Extract EditorResourceConversionPlugin into its own source files and clean up editor includes 2022-07-31 21:14:15 +03:00
font_config_plugin.cpp Fix font preview plugin not using editor scale. 2022-07-29 23:42:09 +03:00
font_config_plugin.h Implement support for loading system fonts on Linux, macOS / iOS and Windows. 2022-07-26 08:38:05 +03:00
gdextension_export_plugin.h Split up editor export code into multiple files 2022-07-26 08:28:19 -05:00
gpu_particles_2d_editor_plugin.cpp Seperate filter and description in FileDialog.add_filter() 2022-07-09 10:51:45 -05:00
gpu_particles_2d_editor_plugin.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
gpu_particles_3d_editor_plugin.cpp Merge pull request #62827 from fire-forge/ok-cancel 2022-07-13 14:10:38 +02:00
gpu_particles_3d_editor_plugin.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
gpu_particles_collision_sdf_editor_plugin.cpp Rename StreamTexture* to CompressedTexture* 2022-03-05 16:43:38 +01:00
gpu_particles_collision_sdf_editor_plugin.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
gradient_editor_plugin.cpp Extract EditorResourceConversionPlugin into its own source files and clean up editor includes 2022-07-31 21:14:15 +03:00
gradient_editor_plugin.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
gradient_texture_2d_editor_plugin.cpp Fix GradientTexture2D editor height 2022-06-20 22:21:18 -05:00
gradient_texture_2d_editor_plugin.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
input_event_editor_plugin.cpp Move duplicate AutoWrap, Overrun and VisibleChar behavior enums to the TextServer. 2022-06-16 16:49:37 +03:00
input_event_editor_plugin.h Redesign InputEvent editor plugin 2022-04-12 08:30:24 -05:00
light_occluder_2d_editor_plugin.cpp Remove `RES` and `REF` typedefs in favor of spelled out `Ref<>` 2022-05-03 01:43:50 +02:00
light_occluder_2d_editor_plugin.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
lightmap_gi_editor_plugin.cpp Seperate filter and description in FileDialog.add_filter() 2022-07-09 10:51:45 -05:00
lightmap_gi_editor_plugin.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
line_2d_editor_plugin.cpp Style: Apply clang-tidy to current code, add `readability-redundant-member-init` 2022-04-04 21:49:51 +02:00
line_2d_editor_plugin.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
material_editor_plugin.cpp Extract EditorResourceConversionPlugin into its own source files and clean up editor includes 2022-07-31 21:14:15 +03:00
material_editor_plugin.h Extract EditorResourceConversionPlugin into its own source files and clean up editor includes 2022-07-31 21:14:15 +03:00
mesh_editor_plugin.cpp Remove Signal connect binds 2022-07-29 16:26:13 +02:00
mesh_editor_plugin.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
mesh_instance_3d_editor_plugin.cpp Add ok_button_text to AcceptDialog and cancel_button_text to ConfirmationDialog 2022-07-09 10:47:08 -05:00
mesh_instance_3d_editor_plugin.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
mesh_library_editor_plugin.cpp Remove Signal connect binds 2022-07-29 16:26:13 +02:00
mesh_library_editor_plugin.h Style: Partially apply clang-tidy's `cppcoreguidelines-pro-type-member-init` 2022-05-02 16:28:25 +02:00
multimesh_editor_plugin.cpp Remove Signal connect binds 2022-07-29 16:26:13 +02:00
multimesh_editor_plugin.h Style: Partially apply clang-tidy's `cppcoreguidelines-pro-type-member-init` 2022-05-02 16:28:25 +02:00
navigation_polygon_editor_plugin.cpp Remove `RES` and `REF` typedefs in favor of spelled out `Ref<>` 2022-05-03 01:43:50 +02:00
navigation_polygon_editor_plugin.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
node_3d_editor_gizmos.cpp Fix `ShapeCast3D` creating runtime shape in editor 2022-07-30 10:21:53 -05:00
node_3d_editor_gizmos.h Add ShapeCast3D node 2022-07-28 12:08:42 -05:00
node_3d_editor_plugin.cpp Improve tooltips for grouping/ungrouping nodes 2022-07-31 10:56:32 -04:00
node_3d_editor_plugin.h Merge pull request #56597 from V-Sekai/material_drag_and_drop 2022-07-28 09:22:38 +02:00
occluder_instance_3d_editor_plugin.cpp Seperate filter and description in FileDialog.add_filter() 2022-07-09 10:51:45 -05:00
occluder_instance_3d_editor_plugin.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
packed_scene_translation_parser_plugin.cpp Remove `RES` and `REF` typedefs in favor of spelled out `Ref<>` 2022-05-03 01:43:50 +02:00
packed_scene_translation_parser_plugin.h Add a new HashSet template 2022-05-20 22:40:38 +02:00
path_2d_editor_plugin.cpp Remove Signal connect binds 2022-07-29 16:26:13 +02:00
path_2d_editor_plugin.h Style: Partially apply clang-tidy's `cppcoreguidelines-pro-type-member-init` 2022-05-02 16:28:25 +02:00
path_3d_editor_plugin.cpp Extract EditorResourceConversionPlugin into its own source files and clean up editor includes 2022-07-31 21:14:15 +03:00
path_3d_editor_plugin.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
physical_bone_3d_editor_plugin.cpp Style: Apply clang-tidy to current code, add `readability-redundant-member-init` 2022-04-04 21:49:51 +02:00
physical_bone_3d_editor_plugin.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
polygon_2d_editor_plugin.cpp Remove Signal connect binds 2022-07-29 16:26:13 +02:00
polygon_2d_editor_plugin.h Style: Partially apply clang-tidy's `cppcoreguidelines-pro-type-member-init` 2022-05-02 16:28:25 +02:00
polygon_3d_editor_plugin.cpp Remove Signal connect binds 2022-07-29 16:26:13 +02:00
polygon_3d_editor_plugin.h Style: Partially apply clang-tidy's `cppcoreguidelines-pro-type-member-init` 2022-05-02 16:28:25 +02:00
ray_cast_2d_editor_plugin.cpp Add RayCast2D target_position editor handle 2022-04-26 15:14:35 -05:00
ray_cast_2d_editor_plugin.h Add RayCast2D target_position editor handle 2022-04-26 15:14:35 -05:00
resource_preloader_editor_plugin.cpp Add ok_button_text to AcceptDialog and cancel_button_text to ConfirmationDialog 2022-07-09 10:47:08 -05:00
resource_preloader_editor_plugin.h Add the button pressed to some signals in Tree 2022-05-21 17:16:52 +02:00
root_motion_editor_plugin.cpp Add a new HashSet template 2022-05-20 22:40:38 +02:00
root_motion_editor_plugin.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
script_editor_plugin.cpp Find a better solution for the script editor member list sometimes not being updated 2022-07-31 21:43:11 +02:00
script_editor_plugin.h Add a new HashSet template 2022-05-20 22:40:38 +02:00
script_text_editor.cpp Remove Signal connect binds 2022-07-29 16:26:13 +02:00
script_text_editor.h Add a new HashSet template 2022-05-20 22:40:38 +02:00
shader_editor_plugin.cpp Extract EditorResourceConversionPlugin into its own source files and clean up editor includes 2022-07-31 21:14:15 +03:00
shader_editor_plugin.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
shader_file_editor_plugin.cpp Extract EditorResourceConversionPlugin into its own source files and clean up editor includes 2022-07-31 21:14:15 +03:00
shader_file_editor_plugin.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
skeleton_2d_editor_plugin.cpp
skeleton_2d_editor_plugin.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
skeleton_3d_editor_plugin.cpp Swap arguments of ResourceSaver.save() 2022-07-29 19:53:09 +02:00
skeleton_3d_editor_plugin.h add rest fixer to importer retarget 2022-07-16 19:53:11 +09:00
skeleton_ik_3d_editor_plugin.cpp
skeleton_ik_3d_editor_plugin.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
sprite_2d_editor_plugin.cpp Add ok_button_text to AcceptDialog and cancel_button_text to ConfirmationDialog 2022-07-09 10:47:08 -05:00
sprite_2d_editor_plugin.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
sprite_frames_editor_plugin.cpp Remove Signal connect binds 2022-07-29 16:26:13 +02:00
sprite_frames_editor_plugin.h SpriteFramesEditor Add animation searchbox 2022-07-18 15:47:12 +02:00
style_box_editor_plugin.cpp Rename Control PRESET_WIDE to PRESET_FULL_RECT 2022-07-18 20:08:11 -05:00
style_box_editor_plugin.h Improve StyleBox preview 2022-05-26 11:57:56 +02:00
sub_viewport_preview_editor_plugin.cpp
sub_viewport_preview_editor_plugin.h
text_editor.cpp Extract EditorResourceConversionPlugin into its own source files and clean up editor includes 2022-07-31 21:14:15 +03:00
text_editor.h Replace most uses of Map by HashMap 2022-05-16 10:37:48 +02:00
texture_3d_editor_plugin.cpp Convert _notification methods to switch - Chunk C 2022-02-16 13:03:05 -05:00
texture_3d_editor_plugin.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
texture_editor_plugin.cpp Rename Control PRESET_WIDE to PRESET_FULL_RECT 2022-07-18 20:08:11 -05:00
texture_editor_plugin.h
texture_layered_editor_plugin.cpp Convert _notification methods to switch - Chunk C 2022-02-16 13:03:05 -05:00
texture_layered_editor_plugin.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
texture_region_editor_plugin.cpp Extract EditorResourceConversionPlugin into its own source files and clean up editor includes 2022-07-31 21:14:15 +03:00
texture_region_editor_plugin.h Improve TextureRegionEditor 2022-05-26 20:54:45 +02:00
theme_editor_plugin.cpp Extract EditorResourceConversionPlugin into its own source files and clean up editor includes 2022-07-31 21:14:15 +03:00
theme_editor_plugin.h Use type icons in Theme editor import tab 2022-05-26 23:05:17 -05:00
theme_editor_preview.cpp Extract EditorResourceConversionPlugin into its own source files and clean up editor includes 2022-07-31 21:14:15 +03:00
theme_editor_preview.h Tweak minsize of editor ColorPickerButtons 2022-05-19 15:20:46 +02:00
version_control_editor_plugin.cpp Extract EditorResourceConversionPlugin into its own source files and clean up editor includes 2022-07-31 21:14:15 +03:00
version_control_editor_plugin.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
visual_shader_editor_plugin.cpp Rename visual shader editor setting category for proper capitalization 2022-08-03 11:38:29 +02:00
visual_shader_editor_plugin.h Remove `CustomPropertyEditor` completely 2022-08-01 22:57:05 +03:00
voxel_gi_editor_plugin.cpp Swap arguments of ResourceSaver.save() 2022-07-29 19:53:09 +02:00
voxel_gi_editor_plugin.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00