godot/tools
ZuBsPaCe 2b36da0f79 Fixes Visual Studio compile error due to pe_bliss
Error: C2039: 'min': is not a member of 'std'
Reason: #2518 introduced pe_bliss

Fix: Visual Studio 2015 & 2013 need to include algorithm header before string, otherwise std:min cannot be used.
See: http://stackoverflow.com/questions/17409956
2015-11-19 11:07:46 +01:00
..
addheader Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
bmfhdr GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
buildstuff GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
collada Cosmetic fixes to SCons buildsystem 2015-11-01 20:53:26 +01:00
doc Cosmetic fixes to SCons buildsystem 2015-11-01 20:53:26 +01:00
docdump Cosmetic fixes to SCons buildsystem 2015-11-01 20:53:26 +01:00
editor Revert "Ignore alpha materials in baked light ray-tracer." 2015-11-19 00:50:25 -03:00
export/blender25 Remove of use_exclude_ctrl_bones (was removed in io_scene_dae by Sergey Lapin, commit 4210d5e459) in godot_export_manager.py 2015-11-12 17:47:04 +03:00
freetype Cosmetic fixes to SCons buildsystem 2015-11-01 20:53:26 +01:00
glwrapper GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
Godot.app/Contents Add icon to exe file in windows export 2015-11-09 02:23:58 +03:30
html_fs HTML5 exporter Improvements 2015-09-10 00:10:54 -03:00
ios_xcode_template -fix bug in cache for atlas import/export 2014-03-13 22:57:24 -03:00
osx_template.app/Contents Add icon to exe file in windows export 2015-11-09 02:23:58 +03:30
pck Cosmetic fixes to SCons buildsystem 2015-11-01 20:53:26 +01:00
pe_bliss Fixes Visual Studio compile error due to pe_bliss 2015-11-19 11:07:46 +01:00
script_plugins Changed *_scene() to *_tree() 2015-03-05 23:05:30 +01:00
scripts Add icon to exe file in windows export 2015-11-09 02:23:58 +03:30
memsort.py GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
SCsub Merge pull request #2518 from masoudbh3/godot-icons 2015-11-19 00:08:47 -03:00