godot/servers
Yuri Roubinsky 523dae6bba Fix shader TIME auto-completion 2020-03-19 21:42:06 +03:00
..
arvr Exposing get_tracker_id for ARVRPositionalTracker to GDScript 2020-03-04 10:22:26 +01:00
audio Style: Set clang-format Standard to Cpp11 2020-03-17 07:36:24 +01:00
camera
physics Refactor ScriptDebugger. 2020-03-08 12:36:39 +01:00
physics_2d Refactor ScriptDebugger. 2020-03-08 12:36:39 +01:00
visual Fix shader TIME auto-completion 2020-03-19 21:42:06 +03:00
SCsub
arvr_server.cpp Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT. 2020-02-25 12:55:53 +01:00
arvr_server.h Style: Set clang-format Standard to Cpp11 2020-03-17 07:36:24 +01:00
audio_server.cpp Refactor ScriptDebugger. 2020-03-08 12:36:39 +01:00
audio_server.h Style: Set clang-format Standard to Cpp11 2020-03-17 07:36:24 +01:00
camera_server.cpp
camera_server.h Style: Set clang-format Standard to Cpp11 2020-03-17 07:36:24 +01:00
navigation_2d_server.cpp Added utility functions to the new NavigationServer: 2020-02-18 17:12:45 +01:00
navigation_2d_server.h Fix various typos 2020-03-11 13:59:18 -04:00
navigation_server.cpp Flushes commands just before the navigation server is destroyed 2020-02-26 09:42:51 +01:00
navigation_server.h Fix various typos 2020-03-11 13:59:18 -04:00
physics_2d_server.cpp Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT. 2020-02-25 12:55:53 +01:00
physics_2d_server.h
physics_server.cpp Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT. 2020-02-25 12:55:53 +01:00
physics_server.h
register_server_types.cpp Refactor ScriptDebugger. 2020-03-08 12:36:39 +01:00
register_server_types.h
server_wrap_mt_common.h Reimplement Mutex with C++'s <mutex> 2020-02-26 20:40:10 +01:00
visual_server.cpp Style: Set clang-format Standard to Cpp11 2020-03-17 07:36:24 +01:00
visual_server.h Style: Set clang-format Standard to Cpp11 2020-03-17 07:36:24 +01:00