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a04a78c7f6
godot
/
drivers
/
gles2
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shaders
History
Juan Linietsky
8fb70142e4
Ability to use opacity on distance field textures,
fixes
#2148
2016-01-02 15:57:19 -03:00
..
SCsub
Cosmetic fixes to SCons buildsystem
2015-11-01 20:53:26 +01:00
blur.glsl
GODOT IS OPEN SOURCE
2014-02-09 22:10:30 -03:00
canvas.glsl
Ability to use opacity on distance field textures,
fixes
#2148
2016-01-02 15:57:19 -03:00
canvas_shadow.glsl
support for 2D shadow casters
2015-03-02 00:54:43 -03:00
copy.glsl
missing fils from yesterday comit.
2014-10-03 08:58:41 -03:00
material.glsl
New shader feature: change the colour of shadows on a per-material basis.
2015-11-08 03:54:55 +00:00