..
2d
Changed TileMap::set_cell alternative_tile default value to 0
2022-03-02 12:13:45 +01:00
3d
Joint2D and Joint3D: make set_exclude_nodes_from_collision respect signals
2022-02-28 22:25:45 +01:00
animation
Style: Cleanup single-line blocks, semicolons, dead code
2022-02-16 14:06:29 +01:00
audio
Use switch
consistently in _notification
(scene
folder)
2022-02-15 18:44:55 +01:00
debugger
[Debugger] Move most profilers to ServersDebugger.
2022-02-06 17:36:48 +01:00
gui
Add optional constructor arguments to more Control nodes
2022-03-04 09:48:41 +01:00
main
Merge pull request #58282 from keptsecret/filedialog_visibility_unresponsive
2022-02-28 12:48:59 +01:00
multiplayer
[Net] Optimize object cache notification send for single peer.
2022-02-21 19:55:07 +01:00
resources
Merge pull request #58548 from V-Sekai/lod_lightmaps
2022-03-01 10:23:25 +01:00
property_utils.cpp
Cleanup and move char functions to the char_utils.h
header.
2022-02-04 11:35:01 +02:00
property_utils.h
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
register_scene_types.cpp
Add sub-pixel glyph positioning support.
2022-02-12 19:55:52 +02:00
register_scene_types.h
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
scene_string_names.cpp
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
scene_string_names.h
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
SCsub
[Net] New replication interface, spawner and synchronizer nodes.
2022-02-04 14:56:30 +01:00