godot/editor/import
Arseny Kapoulkine a13a64eacd Disable normal raycaster for LOD generation by default
Normal raycaster makes LOD generation process >2x slower and often
generates normals that look significantly worse compared to what the
simplifier comes up with by default. This was likely different before
last meshoptimizer upgrade, as the attribute metric was not functioning
properly, but now it looks like it's doing more harm than good.

This change makes it disabled by default but keeps an easy option to
re-enable it per mesh using LOD parameters for now until we get more
confidence and can remove the code outright.

Because the long term plan would be to disable this feature entirely,
the scripting API isn't changed, and it's just off-by-default there with
no way to re-enable.
2024-07-02 10:18:15 -07:00
..
3d Disable normal raycaster for LOD generation by default 2024-07-02 10:18:15 -07:00
atlas_import_failed.xpm
audio_stream_import_settings.cpp [Scene] Add SceneStringNames::text/value_changed 2024-06-19 09:44:38 +02:00
audio_stream_import_settings.h Organize existing code for editor plugins 2024-04-27 11:59:58 -07:00
dynamic_font_import_settings.cpp [Scene] Add SceneStringNames::confirmed 2024-06-19 09:40:54 +02:00
dynamic_font_import_settings.h Rename ImportSettings dialogs to have "Dialog" in the name 2023-11-26 22:59:01 -06:00
editor_import_plugin.cpp Allow EditorImportPlugin to override can_import_threaded() 2024-01-09 17:30:24 +01:00
editor_import_plugin.h Allow EditorImportPlugin to override can_import_threaded() 2024-01-09 17:30:24 +01:00
resource_importer_bitmask.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
resource_importer_bitmask.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
resource_importer_bmfont.cpp [Import] Add "skip file" import option to skip (and exclude from export) importable formats, auto set it for the images used by bitmap font. 2024-03-12 21:34:40 +02:00
resource_importer_bmfont.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
resource_importer_csv_translation.cpp Fix crash when columns are skipped in csv translation 2024-03-16 23:26:06 +08:00
resource_importer_csv_translation.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
resource_importer_dynamic_font.cpp [Font] Add option to disable embedded bitmaps loading. 2024-03-11 16:31:10 +02:00
resource_importer_dynamic_font.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
resource_importer_image.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
resource_importer_image.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
resource_importer_imagefont.cpp Remove monospace/fixed-width from the ResourceImporterImageFont name and description. 2024-06-19 08:42:13 +03:00
resource_importer_imagefont.h [Font] Allow overriding advances, offsets and kerning in the ImageFont import settings. Fix bitmap font kerning override. 2024-02-13 18:49:47 +02:00
resource_importer_layered_texture.cpp Register and cleanup resource importer singletons in a predictable way 2023-08-07 17:49:33 +02:00
resource_importer_layered_texture.h Register and cleanup resource importer singletons in a predictable way 2023-08-07 17:49:33 +02:00
resource_importer_shader_file.cpp Merge pull request #92539 from RandomShaper/no_crash_glsl_headless 2024-05-30 15:41:59 +02:00
resource_importer_shader_file.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
resource_importer_texture_atlas.cpp Allow configuring the maximum width for atlas import 2024-02-13 10:30:44 +01:00
resource_importer_texture_atlas.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
resource_importer_texture_settings.cpp Check if the required texture format is imported in the export dialog 2023-06-20 10:58:34 -05:00
resource_importer_texture_settings.h Check if the required texture format is imported in the export dialog 2023-06-20 10:58:34 -05:00
resource_importer_texture.cpp Improve memory usage for image import and PortableCompressedTexture2D 2024-05-20 19:40:39 -04:00
resource_importer_texture.h Register and cleanup resource importer singletons in a predictable way 2023-08-07 17:49:33 +02:00
resource_importer_wav.cpp Merge pull request #91014 from DeeJayLSP/qoa-wav-playback 2024-05-02 12:46:32 +02:00
resource_importer_wav.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
SCsub Move 3D scene import classes to their own folder 2024-01-04 11:02:49 -06:00