godot/servers
Juan Linietsky fd68bb2596 -Treat scalar conversions when calling functions as error, closes #24261
-Make shader editor display errors if exist when just opening it
-Make ShaderMaterial not lose parameters if opened in error.
2019-02-23 17:55:09 -03:00
..
arvr Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
audio Fix all -Wtype-limits warnings. 2019-02-21 19:34:35 +01:00
physics Fix warnings seen with -Wignored-qualifiers. 2019-02-21 20:24:29 +01:00
physics_2d Fixed bugs in test body motion and removed unnecesary test in move_and_slide. Fixes #25968 2019-02-21 17:21:36 -03:00
visual -Treat scalar conversions when calling functions as error, closes #24261 2019-02-23 17:55:09 -03:00
SCsub
arvr_server.cpp Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
arvr_server.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
audio_server.cpp Fix typos with codespell 2019-02-13 09:23:29 +01:00
audio_server.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
physics_2d_server.cpp Add a minimum treshold for acquiring rest contacts to avoid numerical precision issues. Fixes #25074 2019-02-16 13:45:01 -03:00
physics_2d_server.h Add a minimum treshold for acquiring rest contacts to avoid numerical precision issues. Fixes #25074 2019-02-16 13:45:01 -03:00
physics_server.cpp Add -Wshadow=local to warnings and fix reported issues. 2019-02-20 19:44:12 +01:00
physics_server.h Add a minimum treshold for acquiring rest contacts to avoid numerical precision issues. Fixes #25074 2019-02-16 13:45:01 -03:00
register_server_types.cpp Revert " Deprecated Godot 3D physics engine" 2019-01-28 16:51:03 +01:00
register_server_types.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
server_wrap_mt_common.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
visual_server.cpp Add -Wshadow=local to warnings and fix reported issues. 2019-02-20 19:44:12 +01:00
visual_server.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00