.. |
SCsub
|
SCons: Format buildsystem files with psf/black
|
2020-06-10 15:30:52 +02:00 |
blend_shape.glsl
|
Style: Enable clang-format on GLSL shaders
|
2018-08-27 07:34:14 +02:00 |
canvas.glsl
|
Use separate texture unit for light_texture
|
2020-10-03 12:15:58 -07:00 |
canvas_shadow.glsl
|
Implement DOF blur, Glow, and BCS in GLES2
|
2019-09-30 08:04:31 -07:00 |
copy.glsl
|
fix gles2 broken panorama sky on oculus quest
|
2019-09-22 18:53:38 +02:00 |
cube_to_dp.glsl
|
Implement DOF blur, Glow, and BCS in GLES2
|
2019-09-30 08:04:31 -07:00 |
cubemap_filter.glsl
|
GLES2: Fix comments in previous commit that broke rendering (!)
|
2019-03-12 00:26:56 +01:00 |
effect_blur.glsl
|
Implement DOF blur, Glow, and BCS in GLES2
|
2019-09-30 08:04:31 -07:00 |
exposure.glsl
|
Style: Enable clang-format on GLSL shaders
|
2018-08-27 07:34:14 +02:00 |
lens_distorted.glsl
|
Implement DOF blur, Glow, and BCS in GLES2
|
2019-09-30 08:04:31 -07:00 |
particles.glsl
|
Style: Enable clang-format on GLSL shaders
|
2018-08-27 07:34:14 +02:00 |
resolve.glsl
|
Style: Enable clang-format on GLSL shaders
|
2018-08-27 07:34:14 +02:00 |
scene.glsl
|
Fix array constructor for lightmaps
|
2020-01-15 17:41:46 -08:00 |
screen_space_reflection.glsl
|
Style: Enable clang-format on GLSL shaders
|
2018-08-27 07:34:14 +02:00 |
ssao.glsl
|
Style: Enable clang-format on GLSL shaders
|
2018-08-27 07:34:14 +02:00 |
ssao_blur.glsl
|
Style: Enable clang-format on GLSL shaders
|
2018-08-27 07:34:14 +02:00 |
ssao_minify.glsl
|
Style: Enable clang-format on GLSL shaders
|
2018-08-27 07:34:14 +02:00 |
stdlib.glsl
|
Implemented inverse shader function to GLES2
|
2019-08-22 08:22:49 +03:00 |
subsurf_scattering.glsl
|
Style: Enable clang-format on GLSL shaders
|
2018-08-27 07:34:14 +02:00 |
tonemap.glsl
|
Fix glow on devices with only 8 texture slots
|
2020-09-30 22:28:20 -07:00 |