godot/doc
Fredia Huya-Kouadio a57a99f5bc Memory cleanup and optimizations
- Returns an empty list when there's not registered plugins, thus preventing the creation of spurious iterator objects

- Inline `Godot#getRotatedValues(...)` given it only had a single caller. This allows to remove the allocation of a float array on each call and replace it with float variables

- Disable sensor events by default. Sensor events can fired at 10-100s Hz taking cpu and memory resources. Now the use of sensor data is behind a project setting allowing projects that have use of it to enable it, while other projects don't pay the cost for a feature they don't use

- Create a pool of specialized input `Runnable` objects to prevent spurious, unbounded `Runnable` allocations

- Disable showing the boot logo for Android XR projects

- Delete locale references of jni strings
2024-08-16 09:27:41 -07:00
..
classes Memory cleanup and optimizations 2024-08-16 09:27:41 -07:00
tools Class reference: Add self-links to methods, properties, etc. 2024-05-26 09:54:17 +02:00
translations i18n: Sync translations with Weblate 2024-07-22 16:38:48 +02:00
Doxyfile
Makefile Fix translation po file not found when `make rst` 2023-11-19 11:29:46 +08:00
class.xsd Documentation: Add support for deprecated/experimental messages 2024-02-15 15:59:50 +03:00