godot/servers/rendering/dummy/storage
clayjohn 49bebf2bfb Sort decals and lights based on camera origin
Also implement sort_offset for decals

Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
2023-01-20 09:58:17 -08:00
..
light_storage.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
material_storage.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
mesh_storage.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
mesh_storage.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
particles_storage.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
SCsub Split dependency logic 2022-06-28 00:10:29 +10:00
texture_storage.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
texture_storage.h Sort decals and lights based on camera origin 2023-01-20 09:58:17 -08:00
utilities.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
utilities.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00