godot/scene
Rémi Verschelde 7e3dcf54ea
Merge pull request #30919 from nekomatata/timer-update-transform-fix
Fix GPU particle transform delay when created on SceneTree timer timeout
2019-10-01 06:54:09 +02:00
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2d Fix TileMap world_to_map rounding issue for negative integers 2019-09-26 08:47:24 +02:00
3d Merge pull request #32380 from fire/skin_registration 2019-09-27 21:51:35 +02:00
animation Merge pull request #32051 from qarmin/some_error_explanation 2019-09-25 11:51:54 +02:00
audio Some code changed with Clang-Tidy 2019-06-26 15:08:25 +02:00
gui Merge pull request #32390 from lupoDharkael/timer-tree 2019-09-30 07:37:59 +02:00
main Merge pull request #30919 from nekomatata/timer-update-transform-fix 2019-10-01 06:54:09 +02:00
resources fix dynamic font crash if no available font size 2019-09-29 12:05:11 -03:00
SCsub
register_scene_types.cpp Added skin support and simplified APIs to override bone position. 2019-09-18 19:46:32 -03:00
register_scene_types.h Remove redundant author doc comments 2019-08-12 04:26:38 -05:00
scene_string_names.cpp -Fixes to undo redo to avoid crash, closes #24251 2019-02-14 10:22:34 -03:00
scene_string_names.h -Fixes to undo redo to avoid crash, closes #24251 2019-02-14 10:22:34 -03:00