.. |
SCsub
|
Split dummy renderer classes into separate files
|
2022-03-16 17:43:10 +11:00 |
forward_id_storage.cpp
|
One Copyright Update to rule them all
|
2023-01-05 13:25:55 +01:00 |
forward_id_storage.h
|
One Copyright Update to rule them all
|
2023-01-05 13:25:55 +01:00 |
light_storage.cpp
|
Re-implement the PSSM_SPLITS debug option
|
2023-04-28 17:53:56 -07:00 |
light_storage.h
|
(Re-)Implemented Light3D's property "shadow_reverse_cull_face"
|
2023-05-19 19:22:10 +02:00 |
material_storage.cpp
|
Merge pull request #77740 from ChibiDenDen/simplify_vulkan
|
2023-07-12 17:16:12 +02:00 |
material_storage.h
|
replace sampler arrays with constant sampler elements
|
2023-06-22 01:11:57 +03:00 |
mesh_storage.cpp
|
Fix invalid RID errors when freeing a mesh with blend shapes
|
2023-06-19 11:07:15 +03:00 |
mesh_storage.h
|
Fix error spam when a mesh with bone weights has an invalid skeleton
|
2023-06-22 15:58:52 +03:00 |
particles_storage.cpp
|
Merge pull request #77740 from ChibiDenDen/simplify_vulkan
|
2023-07-12 17:16:12 +02:00 |
particles_storage.h
|
replace sampler arrays with constant sampler elements
|
2023-06-22 01:11:57 +03:00 |
render_buffer_custom_data_rd.h
|
One Copyright Update to rule them all
|
2023-01-05 13:25:55 +01:00 |
render_scene_buffers_rd.cpp
|
Fixing issues with SSIL artifacts
|
2023-02-24 16:13:18 +11:00 |
render_scene_buffers_rd.h
|
Add layer slice support to render device and render buffers
|
2023-02-03 09:48:56 +11:00 |
render_scene_data_rd.cpp
|
One Copyright Update to rule them all
|
2023-01-05 13:25:55 +01:00 |
render_scene_data_rd.h
|
One Copyright Update to rule them all
|
2023-01-05 13:25:55 +01:00 |
texture_storage.cpp
|
Expose RD::texture_native_handle
|
2023-06-14 09:58:08 +10:00 |
texture_storage.h
|
For GDExternal use, provides access to internal graphics handles for textures
|
2023-05-09 13:47:22 +10:00 |
utilities.cpp
|
Refactor high quality texture import
|
2023-01-30 15:53:23 +01:00 |
utilities.h
|
One Copyright Update to rule them all
|
2023-01-05 13:25:55 +01:00 |