godot/core/io
Juan Linietsky 3c0059650d Added StringName as a variant type.
Also changed all relevant properties defined manually to StringName.
2020-02-21 14:25:29 +01:00
..
SCsub
compression.cpp
compression.h
config_file.cpp PoolVector is gone, replaced by Vector 2020-02-18 10:10:36 +01:00
config_file.h PoolVector is gone, replaced by Vector 2020-02-18 10:10:36 +01:00
dtls_server.cpp Reworked signal connection system, added support for Callable and Signal objects and made them default. 2020-02-20 08:24:50 +01:00
dtls_server.h Reworked signal connection system, added support for Callable and Signal objects and made them default. 2020-02-20 08:24:50 +01:00
file_access_buffered.cpp PoolVector is gone, replaced by Vector 2020-02-18 10:10:36 +01:00
file_access_buffered.h PoolVector is gone, replaced by Vector 2020-02-18 10:10:36 +01:00
file_access_buffered_fa.h PoolVector is gone, replaced by Vector 2020-02-18 10:10:36 +01:00
file_access_compressed.cpp Fixes crash when resource file is corrupted 2020-02-11 17:29:25 +08:00
file_access_compressed.h
file_access_encrypted.cpp
file_access_encrypted.h
file_access_memory.cpp
file_access_memory.h
file_access_network.cpp Added a spinlock template as well as a thread work pool class. 2020-02-11 11:53:29 +01:00
file_access_network.h Added a spinlock template as well as a thread work pool class. 2020-02-11 11:53:29 +01:00
file_access_pack.cpp
file_access_pack.h
file_access_zip.cpp
file_access_zip.h
http_client.cpp PoolVector is gone, replaced by Vector 2020-02-18 10:10:36 +01:00
http_client.h PoolVector is gone, replaced by Vector 2020-02-18 10:10:36 +01:00
image_loader.cpp Remove duplicate ERR_PRINT macro. 2020-02-05 11:13:24 +01:00
image_loader.h
ip.cpp Added a spinlock template as well as a thread work pool class. 2020-02-11 11:53:29 +01:00
ip.h
ip_address.cpp
ip_address.h
json.cpp PoolVector is gone, replaced by Vector 2020-02-18 10:10:36 +01:00
json.h
logger.cpp Improve the console error logging appearance 2020-01-19 00:24:17 +01:00
logger.h
marshalls.cpp Added StringName as a variant type. 2020-02-21 14:25:29 +01:00
marshalls.h
multiplayer_api.cpp Reworked signal connection system, added support for Callable and Signal objects and made them default. 2020-02-20 08:24:50 +01:00
multiplayer_api.h PoolVector is gone, replaced by Vector 2020-02-18 10:10:36 +01:00
net_socket.cpp
net_socket.h Add peek option to NetSocket recv_from. 2020-02-16 01:11:30 +01:00
networked_multiplayer_peer.cpp
networked_multiplayer_peer.h
packet_peer.cpp PoolVector is gone, replaced by Vector 2020-02-18 10:10:36 +01:00
packet_peer.h PoolVector is gone, replaced by Vector 2020-02-18 10:10:36 +01:00
packet_peer_dtls.cpp Reworked signal connection system, added support for Callable and Signal objects and made them default. 2020-02-20 08:24:50 +01:00
packet_peer_dtls.h Reworked signal connection system, added support for Callable and Signal objects and made them default. 2020-02-20 08:24:50 +01:00
packet_peer_udp.cpp UDPServer and PacketPeerUDP connect_to_host. 2020-02-16 01:11:30 +01:00
packet_peer_udp.h UDPServer and PacketPeerUDP connect_to_host. 2020-02-16 01:11:30 +01:00
pck_packer.cpp Fixes leak when pck_start multiple times 2020-01-20 12:16:37 +08:00
pck_packer.h
resource_format_binary.cpp Added StringName as a variant type. 2020-02-21 14:25:29 +01:00
resource_format_binary.h Remove more deprecated methods and code 2020-02-13 12:37:45 +01:00
resource_importer.cpp Remove duplicate ERR_PRINT macro. 2020-02-05 11:13:24 +01:00
resource_importer.h
resource_loader.cpp Added StringName as a variant type. 2020-02-21 14:25:29 +01:00
resource_loader.h
resource_saver.cpp PoolVector is gone, replaced by Vector 2020-02-18 10:10:36 +01:00
resource_saver.h
stream_peer.cpp PoolVector is gone, replaced by Vector 2020-02-18 10:10:36 +01:00
stream_peer.h PoolVector is gone, replaced by Vector 2020-02-18 10:10:36 +01:00
stream_peer_ssl.cpp
stream_peer_ssl.h
stream_peer_tcp.cpp
stream_peer_tcp.h
tcp_server.cpp
tcp_server.h
translation_loader_po.cpp
translation_loader_po.h
udp_server.cpp Reworked signal connection system, added support for Callable and Signal objects and made them default. 2020-02-20 08:24:50 +01:00
udp_server.h Reworked signal connection system, added support for Callable and Signal objects and made them default. 2020-02-20 08:24:50 +01:00
xml_parser.cpp Fixes XMLParser leak when open multiple times 2020-01-20 11:29:14 +08:00
xml_parser.h
zip_io.cpp Fixes leak when importing zip in AssetLib 2020-01-22 09:34:18 +08:00
zip_io.h