godot/scene
PouleyKetchoupp a7a025531b Fixed StyleBoxFlat antialiasing with aa size of 1
Also made aa size consistent when computing uv coordinates and fixed a warning about aa_border_width not initialized in some cases.

fixes #34830
2020-01-05 10:54:24 +01:00
..
2d Merge pull request #34726 from nekomatata/polygon2d-antialiasing-fix 2020-01-03 14:17:05 +01:00
3d Update Camera.project_position to not return get_global_transform().origin if projection mode is orthogonal 2020-01-02 17:54:41 +01:00
animation Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
audio Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
debugger Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
gui Better horizontal scroll for Tree 2020-01-03 20:16:32 +08:00
main Add a shorthand for setting the exit code using SceneTree::quit() 2020-01-03 11:41:46 +01:00
resources Fixed StyleBoxFlat antialiasing with aa size of 1 2020-01-05 10:54:24 +01:00
register_scene_types.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
register_scene_types.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
scene_string_names.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
scene_string_names.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
SCsub Implement game camera override 2019-10-23 02:51:32 +01:00