.. |
arvr
|
Added ARVRAnchor support and a few small enhancements
|
2017-08-03 18:58:05 +10:00 |
audio
|
Add closest_power_of_2 func and implement mix_rate/latency on OS X
|
2017-08-17 19:51:13 -03:00 |
physics
|
Synchronize parameter names in definition and declaration
|
2017-08-16 17:22:23 +02:00 |
physics_2d
|
Synchronize parameter names in definition and declaration
|
2017-08-16 17:22:23 +02:00 |
visual
|
Fixed wrong usage of has_no_area function, closes #10434
|
2017-08-19 14:54:04 -03:00 |
SCsub
|
Merge pull request #8567 from BastiaanOlij/ar_vr_server
|
2017-07-31 13:29:18 +02:00 |
arvr_server.cpp
|
Removes type information from method binds
|
2017-08-10 07:17:50 +02:00 |
arvr_server.h
|
Synchronize parameter names in definition and declaration
|
2017-08-16 17:22:23 +02:00 |
audio_server.cpp
|
-Volume sliders, mute, solo and fx bypass are functional, closes #9021
|
2017-08-18 18:21:53 -03:00 |
audio_server.h
|
-Volume sliders, mute, solo and fx bypass are functional, closes #9021
|
2017-08-18 18:21:53 -03:00 |
physics_2d_server.cpp
|
Synchronize parameter names in definition and declaration
|
2017-08-16 17:22:23 +02:00 |
physics_2d_server.h
|
Makes all Godot API's methods Lower Case
|
2017-08-07 18:24:35 +07:00 |
physics_server.cpp
|
Synchronize parameter names in definition and declaration
|
2017-08-16 17:22:23 +02:00 |
physics_server.h
|
Makes all Godot API's methods Lower Case
|
2017-08-07 18:24:35 +07:00 |
register_server_types.cpp
|
Adding base classes and structures for ARVR support
|
2017-07-28 10:39:15 +10:00 |
register_server_types.h
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:11:42 +02:00 |
server_wrap_mt_common.h
|
Makes all Godot API's methods Lower Case
|
2017-08-07 18:24:35 +07:00 |
visual_server.cpp
|
Fixed wrong usage of has_no_area function, closes #10434
|
2017-08-19 14:54:04 -03:00 |
visual_server.h
|
Added polygon antialiasing, but it does not work on nvidia. Will have to try something else..
|
2017-08-19 13:14:38 -03:00 |