godot/scene
Zher Huei Lee a8502ae6f6 Fixes for ButtonArray
Fixed hover sometimes not resetting when mouse leaves widget.
Fixed text position not taking into account stylebox's content margins.

(cherry picked from commit f5830e0973)
2016-10-17 20:48:25 +02:00
..
2d Sprite: Fix inspector not showing changes on "frame" property. 2016-10-17 20:47:27 +02:00
3d fix #6012 exposed setters and getters of Camera H/V offset to GDScript 2016-10-09 17:39:06 +02:00
animation Tween reset/stop/resume/remove for all object properties at once 2016-10-09 17:22:16 +02:00
audio only call finished signal when it really finishes, closes #5222 2016-06-29 18:46:43 -03:00
gui Fixes for ButtonArray 2016-10-17 20:48:25 +02:00
io Respect texture .flags files on export 2016-10-09 17:24:10 +02:00
main Added simple check to viewport, if matrix32 is invesile (https://github.com/godotengine/godot/issues/6296). 2016-10-09 17:40:37 +02:00
resources Fix #5959, contrasting texture for toggled button 2016-10-17 20:46:10 +02:00
SCsub Cosmetic fixes to SCons buildsystem 2015-11-01 20:53:26 +01:00
register_scene_types.cpp put text formats for resources and scenes as priority 2016-07-19 21:40:05 -03:00
register_scene_types.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
scene_string_names.cpp Changed import workflow 2016-05-27 14:19:11 -03:00
scene_string_names.h Changed import workflow 2016-05-27 14:19:11 -03:00