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arvr
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Refactored input, goes all via windows now.
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2020-03-26 15:49:39 +01:00 |
audio
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Remove unused classes and stray headers
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2020-03-24 09:50:51 +01:00 |
camera
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Renaming of servers for coherency.
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2020-03-27 15:21:27 -03:00 |
physics_2d
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More server renames for consistency after #37361
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2020-03-28 13:20:48 +01:00 |
physics_3d
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More server renames for consistency after #37361
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2020-03-28 13:20:48 +01:00 |
rendering
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Prevent shader crash if multiple variables has been declared in 'for'
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2020-03-28 19:51:42 +03:00 |
arvr_server.cpp
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Renaming of servers for coherency.
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2020-03-27 15:21:27 -03:00 |
arvr_server.h
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Style: Set clang-format Standard to Cpp11
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2020-03-17 07:36:24 +01:00 |
audio_server.cpp
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Remove the audio memory allocator, use regular one instead.
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2020-03-27 20:36:43 -03:00 |
audio_server.h
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Remove the audio memory allocator, use regular one instead.
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2020-03-27 20:36:43 -03:00 |
camera_server.cpp
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Renaming of servers for coherency.
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2020-03-27 15:21:27 -03:00 |
camera_server.h
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Style: Set clang-format Standard to Cpp11
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2020-03-17 07:36:24 +01:00 |
display_server.cpp
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DisplayServer: Fix registration of GetRenderingDriversFunction
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2020-03-27 11:07:32 +01:00 |
display_server.h
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Renaming of servers for coherency.
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2020-03-27 15:21:27 -03:00 |
navigation_server_2d.cpp
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More server renames for consistency after #37361
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2020-03-28 13:20:48 +01:00 |
navigation_server_2d.h
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More server renames for consistency after #37361
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2020-03-28 13:20:48 +01:00 |
navigation_server_3d.cpp
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More server renames for consistency after #37361
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2020-03-28 13:20:48 +01:00 |
navigation_server_3d.h
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More server renames for consistency after #37361
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2020-03-28 13:20:48 +01:00 |
physics_server_2d.cpp
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More server renames for consistency after #37361
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2020-03-28 13:20:48 +01:00 |
physics_server_2d.h
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More server renames for consistency after #37361
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2020-03-28 13:20:48 +01:00 |
physics_server_3d.cpp
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More server renames for consistency after #37361
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2020-03-28 13:20:48 +01:00 |
physics_server_3d.h
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More server renames for consistency after #37361
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2020-03-28 13:20:48 +01:00 |
register_server_types.cpp
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More server renames for consistency after #37361
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2020-03-28 13:20:48 +01:00 |
register_server_types.h
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Yay very basic 3D (only white) finally shows.
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2020-02-11 11:59:27 +01:00 |
rendering_server.cpp
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More server renames for consistency after #37361
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2020-03-28 13:20:48 +01:00 |
rendering_server.h
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More server renames for consistency after #37361
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2020-03-28 13:20:48 +01:00 |
SCsub
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Renaming of servers for coherency.
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2020-03-27 15:21:27 -03:00 |
server_wrap_mt_common.h
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Reimplement Mutex with C++'s <mutex>
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2020-02-26 20:40:10 +01:00 |