godot/scene/gui
Riley Willows ea7860c614
Fix CheckBox and CheckButton not using max_icon_width
2024-05-20 10:40:21 +02:00
..
SCsub
aspect_ratio_container.cpp Add as_sortable_control() to unify Container checks 2024-05-08 11:45:52 +02:00
aspect_ratio_container.h
base_button.cpp [Scene] Add SceneStringNames::pressed 2024-05-14 15:51:28 +02:00
base_button.h Revert "Update Node::get_configuration_warnings signature" 2024-02-17 19:03:21 +01:00
box_container.cpp Fix placement of ColorPicker in the editor 2024-05-09 15:16:33 +03:00
box_container.h
button.cpp Improve button min. size calculation. 2024-05-16 22:37:12 +03:00
button.h Fix CheckBox and CheckButton not using max_icon_width 2024-05-20 10:40:21 +02:00
center_container.cpp Add as_sortable_control() to unify Container checks 2024-05-08 11:45:52 +02:00
center_container.h
check_box.cpp Fix CheckBox and CheckButton not using max_icon_width 2024-05-20 10:40:21 +02:00
check_box.h
check_button.cpp Fix CheckBox and CheckButton not using max_icon_width 2024-05-20 10:40:21 +02:00
check_button.h
code_edit.compat.inc Fix some DEFVALs to use the right type 2024-02-23 01:50:18 +01:00
code_edit.cpp Overhaul multiple caret editing in TextEdit. 2024-04-26 14:26:10 -04:00
code_edit.h Overhaul multiple caret editing in TextEdit. 2024-04-26 14:26:10 -04:00
color_mode.cpp
color_mode.h Increase precision of RAW mode in ColorPicker 2023-10-23 18:33:56 +02:00
color_picker.cpp [Scene] Add SceneStringNames::pressed 2024-05-14 15:51:28 +02:00
color_picker.h Fixed undo/redo behaviour of color picker and added ability to cancel/confirm color selection. 2024-03-24 15:12:11 -05:00
color_rect.cpp
color_rect.h
container.cpp Use Core/Scene stringnames consistently 2024-05-13 23:41:07 +02:00
container.h Add as_sortable_control() to unify Container checks 2024-05-08 11:45:52 +02:00
control.compat.inc Fix some DEFVALs to use the right type 2024-02-23 01:50:18 +01:00
control.cpp Use Core/Scene stringnames consistently 2024-05-13 23:41:07 +02:00
control.h Avoid incorrect computing anchor of Control node when reset on save 2024-05-05 08:33:37 +09:00
dialogs.compat.inc Fix some AcceptDialog argument types 2024-03-12 14:33:43 +01:00
dialogs.cpp [Scene] Add SceneStringNames::pressed 2024-05-14 15:51:28 +02:00
dialogs.h Add minimum width/height to dialog buttons 2024-04-17 23:48:05 +02:00
file_dialog.cpp [Scene] Add SceneStringNames::pressed 2024-05-14 15:51:28 +02:00
file_dialog.h Add PropertyListHelper in all simple cases 2024-04-11 18:13:29 +02:00
flow_container.cpp Add as_sortable_control() to unify Container checks 2024-05-08 11:45:52 +02:00
flow_container.h Add FlowContainer wrap options for center alignment. 2024-04-29 08:26:45 -05:00
graph_edit.compat.inc Rework GraphEdit connections (drawing, API, optimizations) 2024-01-18 16:53:15 +01:00
graph_edit.cpp [GraphEdit] Fix GraphNode's ports interactable through other GraphNodes 2024-05-15 19:55:43 +02:00
graph_edit.h Add GraphFrame and integrate it in VisualShader 2024-04-04 15:11:00 +02:00
graph_edit_arranger.cpp [Core] Add scalar versions of `Vector*` `min/max/clamp/snap(ped)` 2024-05-02 10:31:13 +02:00
graph_edit_arranger.h Add const lvalue ref to container parameters 2024-01-05 14:49:57 -03:00
graph_element.cpp Add as_sortable_control() to unify Container checks 2024-05-08 11:45:52 +02:00
graph_element.h
graph_frame.cpp Add as_sortable_control() to unify Container checks 2024-05-08 11:45:52 +02:00
graph_frame.h Add GraphFrame and integrate it in VisualShader 2024-04-04 15:11:00 +02:00
graph_node.cpp [VisualShader] Add reroute node and improve port drawing 2024-05-13 03:26:01 +02:00
graph_node.h [VisualShader] Add reroute node and improve port drawing 2024-05-13 03:26:01 +02:00
grid_container.cpp Add as_sortable_control() to unify Container checks 2024-05-08 11:45:52 +02:00
grid_container.h
item_list.cpp Use Core/Scene stringnames consistently 2024-05-13 23:41:07 +02:00
item_list.h Add PropertyListHelper to PopupMenu 2024-02-11 12:09:55 +01:00
label.cpp [Label] Move shadow drawing into a separate draw step. 2024-03-15 11:24:08 +02:00
label.h [Label] Move shadow drawing into a separate draw step. 2024-03-15 11:24:08 +02:00
line_edit.cpp Use Core/Scene stringnames consistently 2024-05-13 23:41:07 +02:00
line_edit.h Revert "Update Node::get_configuration_warnings signature" 2024-02-17 19:03:21 +01:00
link_button.cpp
link_button.h
margin_container.cpp Fix placement of ColorPicker in the editor 2024-05-09 15:16:33 +03:00
margin_container.h
menu_bar.cpp [MenuBar] Use NativeMenu RIDs instead of indices to track items. 2024-03-25 10:58:05 +02:00
menu_bar.h [MenuBar] Use NativeMenu RIDs instead of indices to track items. 2024-03-25 10:58:05 +02:00
menu_button.cpp Fix PropertyListHelper::_get_property returning a valid value even if an index is outside the array valid indices 2024-05-10 10:46:04 +02:00
menu_button.h Add PropertyListHelper in all simple cases 2024-04-11 18:13:29 +02:00
nine_patch_rect.cpp Use Core/Scene stringnames consistently 2024-05-13 23:41:07 +02:00
nine_patch_rect.h
option_button.cpp Improve button min. size calculation. 2024-05-16 22:37:12 +03:00
option_button.h Add PropertyListHelper in all simple cases 2024-04-11 18:13:29 +02:00
panel.cpp
panel.h
panel_container.cpp Add as_sortable_control() to unify Container checks 2024-05-08 11:45:52 +02:00
panel_container.h
popup.cpp Fix Tree and FileSystemList edit popup double events and ESC behavior. 2024-05-17 10:03:52 +03:00
popup.h Make handling of rename line-edit popups more robust 2024-05-07 14:29:35 +02:00
popup_menu.compat.inc Move `global_menu_*` methods to a separate `NativeMenu` class. 2024-03-04 23:41:41 +02:00
popup_menu.cpp Use Core/Scene stringnames consistently 2024-05-13 23:41:07 +02:00
popup_menu.h Add PropertyListHelper in all simple cases 2024-04-11 18:13:29 +02:00
progress_bar.cpp [Core] Add scalar versions of `Vector*` `min/max/clamp/snap(ped)` 2024-05-02 10:31:13 +02:00
progress_bar.h Add indeterminate mode to ProgressBar 2024-01-31 18:11:18 -03:00
range.cpp Use Core/Scene stringnames consistently 2024-05-13 23:41:07 +02:00
range.h Revert "Update Node::get_configuration_warnings signature" 2024-02-17 19:03:21 +01:00
reference_rect.cpp
reference_rect.h
rich_text_effect.cpp
rich_text_effect.h
rich_text_label.compat.inc [RTL] Adds extra argument to `remove_paragraph` to skip cache invalidation and a method for manual cache invalidation. 2024-05-02 14:03:21 +03:00
rich_text_label.cpp Use Core/Scene stringnames consistently 2024-05-13 23:41:07 +02:00
rich_text_label.h [RTL] Adds extra argument to `remove_paragraph` to skip cache invalidation and a method for manual cache invalidation. 2024-05-02 14:03:21 +03:00
scroll_bar.cpp Use Core/Scene stringnames consistently 2024-05-13 23:41:07 +02:00
scroll_bar.h Enabled 'Scrolling' signal when scrolling with middle mouse on RichTextLabel/ScrollContainer 2024-04-22 20:44:03 +01:00
scroll_container.cpp Add as_sortable_control() to unify Container checks 2024-05-08 11:45:52 +02:00
scroll_container.h Revert "Update Node::get_configuration_warnings signature" 2024-02-17 19:03:21 +01:00
separator.cpp
separator.h
slider.cpp Fix `Slider`'s drag mouse position when grabber is centered 2024-02-07 17:19:13 +00:00
slider.h Emit slider's drag_started signal before the first value change 2023-12-21 11:23:35 +08:00
spin_box.cpp Use Core/Scene stringnames consistently 2024-05-13 23:41:07 +02:00
spin_box.h Fix spinBox will reset text when redrawing 2023-10-08 20:03:08 +08:00
split_container.cpp Use `as_sortable_control()` in SplitContainer 2024-05-08 13:17:34 -04:00
split_container.h Use `as_sortable_control()` in SplitContainer 2024-05-08 13:17:34 -04:00
subviewport_container.cpp Use `Vector*` component-wise `min/max/clamp` functions where applicable 2024-03-20 13:47:42 +01:00
subviewport_container.h Revert "Update Node::get_configuration_warnings signature" 2024-02-17 19:03:21 +01:00
tab_bar.cpp Use Core/Scene stringnames consistently 2024-05-13 23:41:07 +02:00
tab_bar.h Add tab tooltip text 2024-04-23 08:28:48 +04:00
tab_container.cpp Use Core/Scene stringnames consistently 2024-05-13 23:41:07 +02:00
tab_container.h Allow setting icon max width for TabContainer 2024-04-26 08:27:27 +08:00
text_edit.compat.inc Overhaul multiple caret editing in TextEdit. 2024-04-26 14:26:10 -04:00
text_edit.cpp Fix TextEdit minimap tab drawing and click check 2024-05-08 11:43:44 -04:00
text_edit.h Overhaul multiple caret editing in TextEdit. 2024-04-26 14:26:10 -04:00
texture_button.cpp [Core] Add scalar versions of `Vector*` `min/max/clamp/snap(ped)` 2024-05-02 10:31:13 +02:00
texture_button.h
texture_progress_bar.cpp Replace `find` with `contains/has` where applicable 2024-05-08 12:37:42 +02:00
texture_progress_bar.h Hide ineffective TextureProgressBar properties in the editor 2023-11-15 18:35:54 +01:00
texture_rect.cpp
texture_rect.h
tree.cpp Fix Tree and FileSystemList edit popup double events and ESC behavior. 2024-05-17 10:03:52 +03:00
tree.h Fix Tree and FileSystemList edit popup double events and ESC behavior. 2024-05-17 10:03:52 +03:00
video_stream_player.cpp Use Core/Scene stringnames consistently 2024-05-13 23:41:07 +02:00
video_stream_player.h Replace internal usage of ImageTexture in VideoStreamPlayer for Texture2D 2024-01-24 23:44:46 +01:00
view_panner.cpp Merge pull request #85473 from miv391/fix-horizontal-mouse-wheeling-in-2d-view 2023-12-19 13:02:04 +01:00
view_panner.h Add vararg call() method to C++ Callable 2023-10-05 11:35:29 +02:00