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SCsub
Merge pull request #53183 from m4nu3lf/threadsafe_bullet_3.x
2021-09-29 21:34:56 +02:00
area_bullet.cpp
Add shape data to area overlap data.
2021-11-21 07:18:49 +00:00
area_bullet.h
Add shape data to area overlap data.
2021-11-21 07:18:49 +00:00
btRayShape.cpp
Style: Enforce braces around if blocks and loops
2021-05-05 15:02:01 +02:00
btRayShape.h
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
2021-05-04 14:45:16 +02:00
bullet_physics_server.cpp
Give each RigidBody its own DirectBodyState wrapper.
2021-11-20 08:17:04 +00:00
bullet_physics_server.h
Fix 3D moving platform logic
2021-08-09 18:55:49 -07:00
bullet_types_converter.cpp
Update copyright statements to 2021
2021-01-13 16:17:06 +01:00
bullet_types_converter.h
Update copyright statements to 2021
2021-01-13 16:17:06 +01:00
bullet_utilities.h
Update copyright statements to 2021
2021-01-13 16:17:06 +01:00
collision_object_bullet.cpp
Add shape data to area overlap data.
2021-11-21 07:18:49 +00:00
collision_object_bullet.h
Update Bullet Area overlaps when Area properties or shapes change.
2021-11-18 20:31:40 +01:00
cone_twist_joint_bullet.cpp
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
2021-05-04 14:45:16 +02:00
cone_twist_joint_bullet.h
Update copyright statements to 2021
2021-01-13 16:17:06 +01:00
config.py
SCons: Format buildsystem files with psf/black
2020-06-10 15:30:52 +02:00
constraint_bullet.cpp
Style: Replaces uses of 0/NULL by nullptr (C++11)
2021-05-04 16:30:23 +02:00
constraint_bullet.h
Style: Replaces uses of 0/NULL by nullptr (C++11)
2021-05-04 16:30:23 +02:00
generic_6dof_joint_bullet.cpp
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
2021-05-04 14:45:16 +02:00
generic_6dof_joint_bullet.h
Update copyright statements to 2021
2021-01-13 16:17:06 +01:00
godot_collision_configuration.cpp
Style: Replaces uses of 0/NULL by nullptr (C++11)
2021-05-04 16:30:23 +02:00
godot_collision_configuration.h
Update copyright statements to 2021
2021-01-13 16:17:06 +01:00
godot_collision_dispatcher.cpp
Update copyright statements to 2021
2021-01-13 16:17:06 +01:00
godot_collision_dispatcher.h
Update copyright statements to 2021
2021-01-13 16:17:06 +01:00
godot_motion_state.h
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
2021-05-04 14:45:16 +02:00
godot_ray_world_algorithm.cpp
Style: Enforce braces around if blocks and loops
2021-05-05 15:02:01 +02:00
godot_ray_world_algorithm.h
Style: Enforce braces around if blocks and loops
2021-05-05 15:02:01 +02:00
godot_result_callbacks.cpp
Fix shape index in multiple physics queries with Bullet
2021-12-01 23:49:26 +01:00
godot_result_callbacks.h
Fix shape index in multiple physics queries with Bullet
2021-12-01 23:49:26 +01:00
hinge_joint_bullet.cpp
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
2021-05-04 14:45:16 +02:00
hinge_joint_bullet.h
Update copyright statements to 2021
2021-01-13 16:17:06 +01:00
joint_bullet.cpp
Update copyright statements to 2021
2021-01-13 16:17:06 +01:00
joint_bullet.h
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
2021-05-04 14:45:16 +02:00
pin_joint_bullet.cpp
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
2021-05-04 14:45:16 +02:00
pin_joint_bullet.h
Update copyright statements to 2021
2021-01-13 16:17:06 +01:00
register_types.cpp
Update copyright statements to 2021
2021-01-13 16:17:06 +01:00
register_types.h
Update copyright statements to 2021
2021-01-13 16:17:06 +01:00
rid_bullet.h
Update copyright statements to 2021
2021-01-13 16:17:06 +01:00
rigid_body_bullet.cpp
Give each RigidBody its own DirectBodyState wrapper.
2021-11-20 08:17:04 +00:00
rigid_body_bullet.h
Give each RigidBody its own DirectBodyState wrapper.
2021-11-20 08:17:04 +00:00
shape_bullet.cpp
Style: Enforce braces around if blocks and loops
2021-05-05 15:02:01 +02:00
shape_bullet.h
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
2021-05-04 14:45:16 +02:00
shape_owner_bullet.cpp
Update copyright statements to 2021
2021-01-13 16:17:06 +01:00
shape_owner_bullet.h
Update copyright statements to 2021
2021-01-13 16:17:06 +01:00
slider_joint_bullet.cpp
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
2021-05-04 14:45:16 +02:00
slider_joint_bullet.h
Update copyright statements to 2021
2021-01-13 16:17:06 +01:00
soft_body_bullet.cpp
Fix SoftBody memory corruption when using invalid mesh
2021-10-20 10:39:16 -07:00
soft_body_bullet.h
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
2021-05-04 14:45:16 +02:00
space_bullet.cpp
Add shape data to area overlap data.
2021-11-21 07:18:49 +00:00
space_bullet.h
Fix 3D moving platform logic
2021-08-09 18:55:49 -07:00