godot/scene
geequlim ab375117ba Add STRETCH_KEEP_ASPECT_COVERED to TextureRect StretchMode
Make TextureButton to the same resize behavior with TextureRect
2017-02-09 22:52:52 +08:00
..
2d Merge pull request #7610 from Hinsbart/shape_warning 2017-01-23 07:55:50 +01:00
3d basic contact shadows implementation, will most likely need some polishing 2017-02-08 07:35:14 -03:00
animation Merge pull request #7002 from RandomShaper/vcs-friendliness 2017-01-25 14:52:40 -03:00
audio WIP new AudioServer, with buses, effects, etc. 2017-01-21 19:01:00 -03:00
gui Add STRETCH_KEEP_ASPECT_COVERED to TextureRect StretchMode 2017-02-09 22:52:52 +08:00
io Lot of work in new importer, importing textures now works. 2017-02-01 09:46:36 -03:00
main Ability to delete, drag and drop audio buses! 2017-01-23 23:12:41 -03:00
resources Several bugfixes, improving the import workflow 2017-02-06 00:38:39 -03:00
register_scene_types.cpp wav file importing! 2017-02-02 22:51:58 -03:00
register_scene_types.h Welcome in 2017, dear changelog reader! 2017-01-01 22:03:33 +01:00
scene_string_names.cpp Renamed most signals so they refer to: 2017-01-12 00:51:08 -03:00
scene_string_names.h Renamed most signals so they refer to: 2017-01-12 00:51:08 -03:00
SCsub style: Various other PEP8 fixes in Python files 2016-11-01 00:35:16 +01:00