godot/scene
2021-09-01 16:26:41 +02:00
..
2d Revert "Display a matrix for Node2D and don't display a duplicate origin" 2021-08-29 17:01:07 -03:00
3d Revert " Improve collision generation usability in the new 3D scene import workflow." 2021-08-30 11:30:36 -03:00
animation Fix AnimationBlendTree reset on resource loading 2021-08-26 09:07:13 -07:00
audio Do all audio mixing in the AudioServer 2021-08-27 10:41:57 -07:00
debugger Fix camera override not working 2021-08-21 21:24:09 +03:00
gui Cache TreeItem minimum size for performance. 2021-09-01 16:26:41 +02:00
main [Net] Rename RPC "puppet" to "auth" (authority). Drop "master". 2021-08-30 00:54:38 +02:00
resources Revert " Improve collision generation usability in the new 3D scene import workflow." 2021-08-30 11:30:36 -03:00
register_scene_types.cpp Merge pull request #51908 from bruvzg/msdf_fonts2 2021-08-27 08:51:37 -07:00
register_scene_types.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
scene_string_names.cpp New and improved IK system for Skeleton3D 2021-08-14 15:57:00 -04:00
scene_string_names.h New and improved IK system for Skeleton3D 2021-08-14 15:57:00 -04:00
SCsub Disable Node3D when compiling without 3D and fix disable_3d option 2021-08-13 08:59:48 -05:00