godot/tools
Brandon DeRosier 1f4a214987 Correct spot light size conversion in Blender exporter.
The collada falloff angle is the angle from the center of the spot
light projection, whereas Blender's point light size is the angle from
one side to the opposite, meaning it's twice as much.
2016-03-13 23:55:18 -04:00
..
Godot.app/Contents Update version in Info.plist 2016-03-07 20:17:01 -06:00
addheader Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
bmfhdr GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
buildstuff GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
certs -Made editor support SSL certs by default (embedded them) 2016-03-12 10:46:38 -03:00
collada remove trailing whitespace 2016-03-09 00:00:52 +01:00
doc Completed the support for plugins! It is not possible to add plugins. 2016-02-27 23:12:27 -03:00
docdump remove trailing whitespace 2016-03-09 00:00:52 +01:00
docker Experimental Docker image for godot 2016-02-17 10:12:40 +03:30
editor -Made editor support SSL certs by default (embedded them) 2016-03-12 10:46:38 -03:00
export/blender25 Correct spot light size conversion in Blender exporter. 2016-03-13 23:55:18 -04:00
freetype Cosmetic fixes to SCons buildsystem 2015-11-01 20:53:26 +01:00
glwrapper GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
html_fs Center status display in web export per flexbox 2016-01-20 21:33:44 +01:00
ios_xcode_template Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
osx_template.app/Contents Add icon to exe file in windows export 2015-11-09 02:23:58 +03:30
pck Add missing argument names in GDScript bindings 2015-12-28 02:13:05 +01:00
script_plugins Changed *_scene() to *_tree() 2015-03-05 23:05:30 +01:00
scripts Add a script to sort demos alphabetically 2016-02-21 12:16:36 +01:00
steam deleted files added accidentally 2016-02-28 20:39:29 -03:00
SCsub Removed PE-bliss, win32 binares so far remain without icon, had many issues with it: 2016-02-04 20:03:03 -03:00
memsort.py GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00