godot/drivers/gles3/storage
Chaosus f538376c3b Add `CLIP_SPACE_FAR` built-in to spatial shader 2024-08-27 08:48:46 +03:00
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SCsub Split dummy renderer classes into separate files 2022-03-16 17:43:10 +11:00
config.cpp Fixed crash on PowerVR GE8320 GPUs 2024-07-30 08:43:04 +02:00
config.h Fixed crash on PowerVR GE8320 GPUs 2024-07-30 08:43:04 +02:00
light_storage.cpp Implement support for bicubic lightmap filtering 2024-08-19 09:52:09 +02:00
light_storage.h Implement support for bicubic lightmap filtering 2024-08-19 09:52:09 +02:00
material_storage.cpp Add `CLIP_SPACE_FAR` built-in to spatial shader 2024-08-27 08:48:46 +03:00
material_storage.h Added premult alpha blending to 3D (spatial) shaders. 2024-05-01 00:53:29 +02:00
mesh_storage.cpp Merge pull request #95838 from olawlor/vertex65536bugfix 2024-08-20 10:03:06 +02:00
mesh_storage.h Fixed Timestep Interpolation: MultiMesh 2024-08-18 17:14:59 +02:00
particles_storage.cpp Fix Adreno 3xx compatibility for devices with newer driver versions 2024-06-11 23:23:51 +02:00
particles_storage.h Add more validation to UBO size and alignment in Compatibility renderer 2024-06-14 12:56:29 -07:00
render_scene_buffers_gles3.cpp Fix incorrect enabling of post process in OpenGL 2024-06-24 13:22:01 +10:00
render_scene_buffers_gles3.h Fix incorrect enabling of post process in OpenGL 2024-06-24 13:22:01 +10:00
texture_storage.cpp Compatibility: Fix crash when initializing certain compressed layered textures 2024-08-26 13:24:00 +02:00
texture_storage.h Implement support for bicubic lightmap filtering 2024-08-19 09:52:09 +02:00
utilities.cpp Make query for GL_MAX_VIEWPORT_DIMS compatible with web exports 2024-06-14 01:53:12 +02:00
utilities.h Implement VisibilityNotifier3D in the compatibility backend 2024-02-22 12:35:24 -08:00