godot/modules/navigation
Rémi Verschelde 0274508647
Merge pull request #93498 from smix8/connection_relocation
Move NavRegion connections to NavMap
2024-08-19 16:05:05 +02:00
..
2d Add triangulation partition option to 2D navigation mesh baking 2024-08-05 00:08:46 +02:00
3d Merge pull request #93498 from smix8/connection_relocation 2024-08-19 16:05:05 +02:00
editor Remove empty bind_methods() 2024-08-15 08:24:32 +02:00
SCsub Move 3D-only navigation code to its own subfolder 2024-02-26 04:19:12 -06:00
config.py Add 2D navigation mesh baking 2023-09-25 19:48:14 +02:00
nav_agent.cpp Add function to get navigation map iteration id from NavigationServer 2024-02-22 09:45:49 +01:00
nav_agent.h Remove self includes in some files 2024-02-27 17:10:54 +01:00
nav_base.h
nav_link.cpp
nav_link.h
nav_map.cpp Merge pull request #93498 from smix8/connection_relocation 2024-08-19 16:05:05 +02:00
nav_map.h Merge pull request #93498 from smix8/connection_relocation 2024-08-19 16:05:05 +02:00
nav_obstacle.cpp Add function to get navigation map iteration id from NavigationServer 2024-02-22 09:45:49 +01:00
nav_obstacle.h Add function to get navigation map iteration id from NavigationServer 2024-02-22 09:45:49 +01:00
nav_region.cpp Merge pull request #93498 from smix8/connection_relocation 2024-08-19 16:05:05 +02:00
nav_region.h Move NavRegion connections to NavMap 2024-06-23 14:49:35 +02:00
nav_rid.h
nav_utils.h Remove unused navigation polygon properties 2024-06-22 21:55:48 +02:00
register_types.cpp Move 3D-only navigation code to its own subfolder 2024-02-26 04:19:12 -06:00
register_types.h