godot/editor/debugger
baptr 82d2375382
Fix editor profiler script function sort order
The engine internally limits the number of functions reported back (to
16 by default). To this point, it's been sort the profiling info in
*ascending* order of time spent, then trimming the list. This meant
we may only see the best (fastest) functions, instead of the worst
that you probably want when profiling.

Now the servers_debugger sort more closely matches the local_debugger
one, which worked fine.

(cherry picked from commit 90a5f23e79)
2024-03-11 16:39:14 +01:00
..
debug_adapter Prevent race condition on initial breakpoints from DAP 2024-03-11 16:10:56 +01:00
editor_debugger_inspector.cpp Avoid retrieving the object ID of a Nil variable 2023-08-04 22:38:43 +08:00
editor_debugger_inspector.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
editor_debugger_node.cpp Fix debugger behaviour with multi-session debugging: 2023-10-06 19:20:37 +01:00
editor_debugger_node.h Fix debugger behaviour with multi-session debugging: 2023-10-06 19:20:37 +01:00
editor_debugger_server.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
editor_debugger_server.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
editor_debugger_tree.cpp [Editor] Replace ERR_FAIL_COND with ERR_FAIL_NULL where applicable 2023-09-15 20:15:39 +02:00
editor_debugger_tree.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
editor_file_server.cpp i18n: Sync translations with Weblate (now tracking 4.1 strings) 2023-06-12 14:57:08 +02:00
editor_file_server.h Redo how the remote filesystem works 2023-05-08 11:57:54 +02:00
editor_performance_profiler.cpp [Editor] Replace ERR_FAIL_COND with ERR_FAIL_NULL where applicable 2023-09-15 20:15:39 +02:00
editor_performance_profiler.h Fix premature theme item access in editor tools 2023-04-03 18:01:11 +02:00
editor_profiler.cpp Fix editor profiler script function sort order 2024-03-11 16:39:14 +01:00
editor_profiler.h Extract and reorganize texture resource classes 2023-07-14 20:04:21 +02:00
editor_visual_profiler.cpp Add EditorStringNames singleton 2023-09-03 19:58:18 +02:00
editor_visual_profiler.h Extract and reorganize texture resource classes 2023-07-14 20:04:21 +02:00
script_editor_debugger.cpp Fix right-click menu position for the debugger breakpoint tree. 2023-10-06 19:47:19 +01:00
script_editor_debugger.h Extract ScriptInstance to simplify includes 2023-09-06 22:54:38 +02:00
SCsub Implemented initial DAP support 2021-08-02 10:43:35 +01:00