..
effects
Merge pull request #66756 from BastiaanOlij/fix_ssr
2022-10-06 22:27:49 +02:00
environment
Merge pull request #66683 from clayjohn/SRGB-canvasitem
2022-10-05 11:44:52 +02:00
forward_clustered
Use radial distance for making LOD decisions.
2022-10-12 07:21:42 -06:00
forward_mobile
Use radial distance for making LOD decisions.
2022-10-12 07:21:42 -06:00
shaders
Fixing artifacts in SSR
2022-10-04 23:47:13 +11:00
storage_rd
Use radial distance for making LOD decisions.
2022-10-12 07:21:42 -06:00
cluster_builder_rd.cpp
Implement Vector4, Vector4i, Projection
2022-07-23 14:00:01 +02:00
cluster_builder_rd.h
Rename str2var
to str_to_var
and similar
2022-08-26 14:58:22 +02:00
effects_rd.cpp
Extracting render buffers and changing it to a more generic solution
2022-09-01 20:01:45 +10:00
effects_rd.h
Extracting render buffers and changing it to a more generic solution
2022-09-01 20:01:45 +10:00
framebuffer_cache_rd.cpp
Add a Framebuffer cache
2022-08-05 13:37:29 +02:00
framebuffer_cache_rd.h
Extracting render buffers and changing it to a more generic solution
2022-09-01 20:01:45 +10:00
pipeline_cache_rd.cpp
SCons: Re-enable treating #warning
as error with werror
2022-10-10 16:12:26 +02:00
pipeline_cache_rd.h
Code quality: Fix header guards consistency
2022-07-25 11:17:40 +02:00
renderer_canvas_render_rd.cpp
SCons: Re-enable treating #warning
as error with werror
2022-10-10 16:12:26 +02:00
renderer_canvas_render_rd.h
Rename uniform
to parameter
across the engine
2022-09-01 11:42:57 +03:00
renderer_compositor_rd.cpp
SCons: Re-enable treating #warning
as error with werror
2022-10-10 16:12:26 +02:00
renderer_compositor_rd.h
Add a Framebuffer cache
2022-08-05 13:37:29 +02:00
renderer_scene_render_rd.cpp
Use radial distance for making LOD decisions.
2022-10-12 07:21:42 -06:00
renderer_scene_render_rd.h
Moving SSEffects settings into class
2022-10-04 11:03:36 +11:00
SCsub
Split GI effects and fix stereoscopic rendering of GI effects
2022-06-22 12:50:17 +10:00
shader_rd.cpp
Polish rendering driver refactor further
2022-10-06 21:08:54 +02:00
shader_rd.h
Replace most uses of Map by HashMap
2022-05-16 10:37:48 +02:00
uniform_set_cache_rd.cpp
Fix typos with codespell
2022-03-31 14:07:29 +02:00
uniform_set_cache_rd.h
Add a Framebuffer cache
2022-08-05 13:37:29 +02:00