555eebf3f4
It is possible to try to add an invalid object as a navmesh through GDScript which results in an engine crash. This creates a debug message that should help the user figure out what's wrong. |
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.. | ||
2d | ||
3d | ||
animation | ||
audio | ||
gui | ||
main | ||
resources | ||
SCsub | ||
register_scene_types.cpp | ||
register_scene_types.h | ||
scene_string_names.cpp | ||
scene_string_names.h |