godot/servers
Juan Linietsky 4613a3f2c0 small fixes 2015-06-30 11:59:00 -03:00
..
audio
physics added ability for Area (3D) to detect other areas 2015-06-12 15:52:21 -03:00
physics_2d small fixes 2015-06-30 11:59:00 -03:00
spatial_sound
spatial_sound_2d
visual ability to change shadow color in light2d 2015-06-24 18:15:43 -03:00
SCsub
audio_server.cpp
audio_server.h
physics_2d_server.cpp Merge pull request #1932 from Faless/gravity_distance_full 2015-06-07 00:25:37 -03:00
physics_2d_server.h Merge pull request #1932 from Faless/gravity_distance_full 2015-06-07 00:25:37 -03:00
physics_server.cpp
physics_server.h added ability for Area (3D) to detect other areas 2015-06-12 15:52:21 -03:00
register_server_types.cpp fix register Physics2DTestMotionResult 2015-06-15 08:57:14 +09:00
register_server_types.h
server_wrap_mt_common.h
spatial_sound_2d_server.cpp
spatial_sound_2d_server.h
spatial_sound_server.cpp
spatial_sound_server.h
visual_server.cpp
visual_server.h added support for mirrored repeat texture wrapping 2015-06-25 14:51:21 -07:00