godot/editor/icons/PrismMesh.svg
Hugo Locurcio 1f8c82df32
Use PascalCase file names for editor icons
Using PascalCase file names without any conversion step is
less confusing to new contributors.
2020-02-24 18:53:05 +01:00

1 line
436 B
XML

<svg height="16" viewBox="0 0 16 16" width="16" xmlns="http://www.w3.org/2000/svg"><path d="m7.9824 1.002a1.0001 1.0001 0 0 0 -.81445.44336l-5.9727 8.9609-.027344.03906a1 1 0 0 0 -.0625.10742 1 1 0 0 0 .44727 1.3418l6 3a1.0001 1.0001 0 0 0 .89453 0l6-3a1 1 0 0 0 .44726-1.3418 1 1 0 0 0 -.0625-.10742l-6-9a1.0001 1.0001 0 0 0 -.84961-.44336zm-.98242 4.3008v7.0801l-3.5391-1.7715zm2 0 3.5391 5.3086-3.5391 1.7715z" fill="#ffd684"/></svg>