godot/scene
2022-05-05 11:19:54 +08:00
..
2d Rename Basis get_axis to get_column, remove redundant methods 2022-05-03 09:37:47 -05:00
3d Add ability to bake_navigation_mesh off thread. 2022-05-04 23:00:18 +02:00
animation Merge pull request #60627 from aaronfranke/rename-elements 2022-05-03 14:40:01 +02:00
audio Use switch consistently in _notification (scene folder) 2022-02-15 18:44:55 +01:00
debugger Remove RES and REF typedefs in favor of spelled out Ref<> 2022-05-03 01:43:50 +02:00
gui Merge pull request #60571 from Sauermann/fix-control-screen-position 2022-05-03 15:26:39 +02:00
main Merge pull request #60627 from aaronfranke/rename-elements 2022-05-03 14:40:01 +02:00
multiplayer Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
resources Fix global AnimationLibrary name validation 2022-05-05 11:19:54 +08:00
property_utils.cpp Cleanup and move char functions to the char_utils.h header. 2022-02-04 11:35:01 +02:00
property_utils.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
register_scene_types.cpp Merge pull request #60723 from reduz/refactor-module-initialization 2022-05-04 19:08:43 +02:00
register_scene_types.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
scene_string_names.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
scene_string_names.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
SCsub [Net] New replication interface, spawner and synchronizer nodes. 2022-02-04 14:56:30 +01:00