..
tests
Implement async shader compilation plus caching for GL ES 3
2021-11-09 12:19:12 +01:00
SCsub
SCons: List `.gen.cpp` sources explicitly to avoid globbing errors
2021-10-16 10:59:14 +02:00
app_icon.png
Optimize images losslessly using `oxipng -o6 --strip all --zopfli`
2018-06-28 19:17:41 +02:00
default_controller_mappings.h
Update copyright statements to 2021
2021-01-13 16:17:06 +01:00
gamecontrollerdb.txt
Sync controller mappings DB with SDL2 community repo
2021-11-03 21:32:53 +01:00
godotcontrollerdb.txt
[HTML5] Add 2 controllers to the godot database.
2021-07-20 13:05:10 +02:00
input_default.cpp
Sync controller mappings DB with SDL2 community repo
2021-11-03 21:32:53 +01:00
input_default.h
Exposed setters for sensor values in Input class
2021-10-12 23:09:30 +03:00
main.cpp
Display 2 decimals instead of 1 in editor frametime labels
2021-11-09 17:20:59 +01:00
main.h
Add project setting for agile input event flushing
2021-08-08 12:37:55 +02:00
main_builders.py
Tweak the editor splash screen color to better match the default theme
2021-03-19 10:51:39 +01:00
main_timer_sync.cpp
Fix negative delta arguments
2021-09-22 21:09:38 +02:00
main_timer_sync.h
Delta smoothing - fix overflow for long frames
2021-08-11 09:47:23 +01:00
performance.cpp
Style: Enforce braces around if blocks and loops
2021-05-05 15:02:01 +02:00
performance.h
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
2021-05-04 14:45:16 +02:00
splash.png
Optimize images losslessly using `oxipng -o6 --strip all --zopfli`
2019-10-12 23:23:33 +02:00
splash_editor.png
Update AUTHORS and DONORS list
2020-10-28 15:09:17 +01:00