godot/servers
Rémi Verschelde 52466d57e9 Make some debug prints verbose-only, remove others 2018-08-24 14:59:01 +02:00
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arvr Reduce unnecessary COW on Vector by make writing explicit 2018-07-26 00:54:16 +02:00
audio Restrict set_pitch_scale to positive scales for AudioStreamPlayer* 2018-08-22 00:11:53 +02:00
physics Make some debug prints verbose-only, remove others 2018-08-24 14:59:01 +02:00
physics_2d Make some debug prints verbose-only, remove others 2018-08-24 14:59:01 +02:00
visual Make some debug prints verbose-only, remove others 2018-08-24 14:59:01 +02:00
SCsub disable caching for targets using helper functions 2017-11-28 23:24:12 -04:00
arvr_server.cpp Make some debug prints verbose-only, remove others 2018-08-24 14:59:01 +02:00
arvr_server.h A few fixes on the ARVR Server 2018-03-15 23:31:02 +11:00
audio_server.cpp Fix arg name in docs, some copy-paste errors 2018-08-21 01:51:19 +07:00
audio_server.h Renamed AudioDriver audio_input_* vars to input_* 2018-07-27 15:09:03 -03:00
physics_2d_server.cpp Changes to ClippedCamera, RayCast,Raycast2D and 2D physics API to add ability to choose between bodies and areas when colliding. 2018-08-21 15:31:23 -03:00
physics_2d_server.h Changes to ClippedCamera, RayCast,Raycast2D and 2D physics API to add ability to choose between bodies and areas when colliding. 2018-08-21 15:31:23 -03:00
physics_server.cpp Changes to ClippedCamera, RayCast,Raycast2D and 2D physics API to add ability to choose between bodies and areas when colliding. 2018-08-21 15:31:23 -03:00
physics_server.h Changes to ClippedCamera, RayCast,Raycast2D and 2D physics API to add ability to choose between bodies and areas when colliding. 2018-08-21 15:31:23 -03:00
register_server_types.cpp Merge pull request #19106 from SaracenOne/audio_mic 2018-08-11 15:24:41 +02:00
register_server_types.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
server_wrap_mt_common.h add 3D textures 2018-07-30 12:20:27 +02:00
visual_server.cpp BPTC support 2018-08-21 22:56:04 -04:00
visual_server.h [Core] Completely kill math_2d.h, change includes 2018-08-11 03:08:34 -05:00