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b56d1abc47
godot
/
platform
History
Pedro J. Estébanez
5f89f1a9ff
Flush buffered input events on UWP
...
(cherry picked from commit
b53d032fb8
)
2022-07-25 16:41:50 +02:00
..
android
Android: Only warn when Target SDK is non default
2022-07-03 17:44:34 +02:00
iphone
Flush accumulated input events on iOS
2022-07-25 16:41:33 +02:00
javascript
[JS] Add flag to disable weak symbols in ZSTD.
2022-05-05 15:47:02 +02:00
osx
Add empty translation files to the exported app bundle, to allow translation detection by the OS.
2022-02-17 10:30:53 +01:00
server
Server: Fix skip libstdc++ static linking on macOS
2022-02-17 10:22:06 +01:00
uwp
Flush buffered input events on UWP
2022-07-25 16:41:50 +02:00
windows
Fix DST Error on Windows
2022-03-17 13:36:19 +01:00
x11
Properly check for fullscreen toggle made through the Window Manager
2022-07-07 14:12:34 +02:00
register_platform_apis.h
Update copyright statements to 2022
2022-01-13 16:00:37 +01:00
SCsub
SCons: Format buildsystem files with psf/black
2020-06-10 15:30:52 +02:00