godot/core/string
Danil Alexeev 36bedd341a
Fix misuses of error macros
2023-04-18 10:20:48 +03:00
..
SCsub
char_range.inc One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
char_utils.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
locales.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
node_path.cpp Remove unused `has_slashes` from NodePath 2023-02-01 11:32:39 -06:00
node_path.h Remove unused `has_slashes` from NodePath 2023-02-01 11:32:39 -06:00
optimized_translation.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
optimized_translation.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
print_string.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
print_string.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
string_buffer.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
string_builder.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
string_builder.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
string_name.cpp Optimize Object::get_class_name 2023-04-08 19:25:50 +02:00
string_name.h Optimize Object::get_class_name 2023-04-08 19:25:50 +02:00
translation.cpp Improve layout direction/locale automatic selection. 2023-02-22 08:37:14 +02:00
translation.h Prepare for moving editor and classref translations to godot-editor-l10n repo 2023-02-07 14:20:40 +01:00
translation_po.cpp Don't warn when using TTRN() in a language without plurals 2023-02-11 13:21:57 +08:00
translation_po.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
ucaps.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
ustring.cpp Fix misuses of error macros 2023-04-18 10:20:48 +03:00
ustring.h Optimize Node::add_child validation 2023-04-07 13:18:47 +02:00