godot/scene
lawnjelly b5edbe0301 Fix BVH physics project setting
Move the GLOBAL_DEF for the `godot_physics/use_bvh` to occur before GLOBAL_GET.

This prevents a warning occurring and the selection not being used.
2021-01-13 09:22:17 +00:00
..
2d Do not iterate over map when removing its values 2021-01-05 20:49:00 +01:00
3d ProximityGroup: Fix access modifiers, rename private methods for clarity 2020-12-29 16:01:58 +01:00
animation StateMachinePlayback: Added missing bindings to get_current_play_pos and get_current_length. 2021-01-05 20:48:57 +01:00
audio SCons: Format buildsystem files with psf/black 2020-06-10 15:30:52 +02:00
debugger Fix debugger not getting focused on break on Windows 2020-07-21 01:09:17 +02:00
gui Add AspectRatioContainer class 2021-01-12 16:25:26 +02:00
main Tooltips: Fix unassigned strip_edges() call on text 2021-01-05 21:33:33 +01:00
resources Fix BVH physics project setting 2021-01-13 09:22:17 +00:00
register_scene_types.cpp Add AspectRatioContainer class 2021-01-12 16:25:26 +02:00
register_scene_types.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
scene_string_names.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
scene_string_names.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
SCsub SCons: Format buildsystem files with psf/black 2020-06-10 15:30:52 +02:00