godot/core/input
Rémi Verschelde d3c0a7d598
Sync controller mappings DB with SDL2 community repo
Synced with gabomdq/SDL_GameControllerDB@eb831f75ab

Fixes #83552.
2023-10-23 16:11:38 +02:00
..
SCsub SCons: List `.gen.cpp` sources explicitly to avoid globbing errors 2021-10-15 22:14:11 +02:00
default_controller_mappings.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
gamecontrollerdb.txt Sync controller mappings DB with SDL2 community repo 2023-10-23 16:11:38 +02:00
godotcontrollerdb.txt UWP: Remove platform port, needs to be redone from scratch for 4.x 2023-09-07 15:01:59 +02:00
input.cpp Merge pull request #81322 from johnnyw/android_fix_joypad_trigger_range 2023-10-20 22:02:00 +02:00
input.h Merge pull request #81322 from johnnyw/android_fix_joypad_trigger_range 2023-10-20 22:02:00 +02:00
input_builders.py UWP: Remove platform port, needs to be redone from scratch for 4.x 2023-09-07 15:01:59 +02:00
input_enums.h Fix mouse-button-mask on button release in unit test 2023-02-08 01:17:40 +01:00
input_event.cpp Make InputEventShortcut always pressed 2023-09-23 19:43:07 +02:00
input_event.h Make InputEventShortcut always pressed 2023-09-23 19:43:07 +02:00
input_map.cpp feat(gamepad): improve gamepad behavior with slider and popup_menu 2023-06-05 10:20:46 -04:00
input_map.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
shortcut.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
shortcut.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00