..
audio
Rename str2var
to str_to_var
and similar
2022-08-26 14:58:22 +02:00
camera
Remove unused GDNative code
2022-03-09 13:59:03 +01:00
debugger
Code quality: Fix header guards consistency
2022-07-25 11:17:40 +02:00
extensions
PhysicsServer2DExtension and PhysicsServer3DExtension: bind all methods (really)
2022-09-09 14:35:01 +02:00
movie_writer
Rename String plus_file
to path_join
2022-08-29 19:38:13 -05:00
physics_2d
Merge pull request #65048 from rburing/solve_static_world_boundary_motion_2d
2022-09-14 23:13:35 +02:00
physics_3d
Add is_zero_approx
methods to Vector2
, 3
, and 4
2022-09-02 00:29:50 -04:00
rendering
Fix error spam in the renderer when using GPUParticles3D
2022-09-16 09:44:22 +02:00
text
Change Array arguments to TypedArray
2022-09-01 13:13:19 +02:00
xr
Extracting render buffers and changing it to a more generic solution
2022-09-01 20:01:45 +10:00
audio_server.cpp
Rename str2var
to str_to_var
and similar
2022-08-26 14:58:22 +02:00
audio_server.h
Replace Array return types with TypedArray
2022-08-22 22:42:36 +02:00
camera_server.cpp
Use verbose prints when registering cameras in CameraServer
2022-09-02 23:26:04 +02:00
camera_server.h
Replace Array return types with TypedArray
2022-08-22 22:42:36 +02:00
display_server_headless.h
Split dummy renderer classes into separate files
2022-03-16 17:43:10 +11:00
display_server.cpp
Merge pull request #65026 from bruvzg/dark_mode
2022-09-02 13:54:46 +02:00
display_server.h
Merge pull request #65026 from bruvzg/dark_mode
2022-09-02 13:54:46 +02:00
navigation_server_2d.cpp
Added node for Navigation links
2022-08-26 22:05:15 -07:00
navigation_server_2d.h
Added node for Navigation links
2022-08-26 22:05:15 -07:00
navigation_server_3d.cpp
Added node for Navigation links
2022-08-26 22:05:15 -07:00
navigation_server_3d.h
Added node for Navigation links
2022-08-26 22:05:15 -07:00
physics_server_2d_wrap_mt.cpp
Rename variable names for some singletons
2022-04-26 22:53:50 -05:00
physics_server_2d_wrap_mt.h
Add collision weight to PhysicsBody for penetrations must be avoided
2022-08-18 08:10:31 +09:00
physics_server_2d.cpp
Expose registration of physics servers to GDExtension
2022-09-07 15:05:46 +02:00
physics_server_2d.h
Expose registration of physics servers to GDExtension
2022-09-07 15:05:46 +02:00
physics_server_3d_wrap_mt.cpp
Rename variable names for some singletons
2022-04-26 22:53:50 -05:00
physics_server_3d_wrap_mt.h
Add collision weight to PhysicsBody for penetrations must be avoided
2022-08-18 08:10:31 +09:00
physics_server_3d.cpp
Expose registration of physics servers to GDExtension
2022-09-07 15:05:46 +02:00
physics_server_3d.h
Expose registration of physics servers to GDExtension
2022-09-07 15:05:46 +02:00
register_server_types.cpp
Expose registration of physics servers to GDExtension
2022-09-07 15:05:46 +02:00
register_server_types.h
Change Server initialization order
2022-06-01 16:48:28 +02:00
rendering_server.cpp
Decode octahedral compression when retreiving meshes
2022-09-14 15:48:03 -07:00
rendering_server.h
Merge pull request #65170 from KoBeWi/your_argument_is_TypedArray
2022-09-02 13:57:02 +02:00
SCsub
Implement Running Godot as Movie Writer
2022-06-21 11:28:47 +02:00
server_wrap_mt_common.h
Code quality: Fix header guards consistency
2022-07-25 11:17:40 +02:00
text_server.cpp
[TextServer] Fix excessive space trimming.
2022-09-01 21:31:39 +03:00
text_server.h
Merge pull request #65170 from KoBeWi/your_argument_is_TypedArray
2022-09-02 13:57:02 +02:00
xr_server.cpp
Replace Array return types with TypedArray 3
2022-08-24 12:53:36 +02:00
xr_server.h
Replace Array return types with TypedArray 3
2022-08-24 12:53:36 +02:00