godot/modules/mono
Nathan Warden b6f958965b The marshalling in was also incorrect.
(cherry picked from commit 60daa9d718)
2018-02-26 22:45:53 +01:00
..
doc_classes doc: Sync with current source 2018-01-25 08:50:56 +01:00
editor Mono: Better versioning and gracefully unloading of Godot API assemblies 2018-02-26 22:36:03 +01:00
glue Mono: Better versioning and gracefully unloading of Godot API assemblies 2018-02-26 22:36:03 +01:00
mono_gd The marshalling in was also incorrect. 2018-02-26 22:45:53 +01:00
utils Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
SCsub Mono: Better versioning and gracefully unloading of Godot API assemblies 2018-02-26 22:36:03 +01:00
config.py Fix pkgconfig detection of mono 2018-02-19 22:13:45 +01:00
csharp_script.cpp Mono: Better versioning and gracefully unloading of Godot API assemblies 2018-02-26 22:36:03 +01:00
csharp_script.h implement signal related methods in csharp_script so signals can be used with emit 2018-02-19 22:39:51 +01:00
godotsharp_defs.h Mono: Better versioning and gracefully unloading of Godot API assemblies 2018-02-26 22:36:03 +01:00
godotsharp_dirs.cpp Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
godotsharp_dirs.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
mono_gc_handle.cpp Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
mono_gc_handle.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
mono_reg_utils.py Fix build with Python 3 on Windows 2017-10-29 19:27:12 +01:00
register_types.cpp Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
register_types.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
signal_awaiter_utils.cpp SignalAwaiter::_signal_callback was calling the thunk with a wrong pointer 2018-01-23 12:58:54 +01:00
signal_awaiter_utils.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00