godot/scene
Rémi Verschelde b81d5f4687 Merge pull request #8308 from RandomShaper/optimize-out-debug-n-non-tools
Optimize-out some debug and/or non-tools methods
2017-04-07 22:22:54 +02:00
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2d Fix build on older GCC versions 2017-04-07 19:24:37 +02:00
3d New particle system, mostly working, some small features missing. 2017-04-06 23:49:27 -03:00
animation Honor the Tween's final values 2017-03-30 07:58:20 -03:00
audio A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
gui Fix highlight typo 2017-04-06 17:35:08 +02:00
io Fix typos in source code using codespell 2017-03-24 21:45:31 +01:00
main Merge pull request #8308 from RandomShaper/optimize-out-debug-n-non-tools 2017-04-07 22:22:54 +02:00
resources New particle system, mostly working, some small features missing. 2017-04-06 23:49:27 -03:00
register_scene_types.cpp Add compatibility class for FixedSpatialMaterial 2017-04-07 18:59:10 +02:00
register_scene_types.h Welcome in 2017, dear changelog reader! 2017-01-01 22:03:33 +01:00
scene_string_names.cpp Added ability to change A-star cost function 2017-04-01 16:36:22 +10:30
scene_string_names.h Added ability to change A-star cost function 2017-04-01 16:36:22 +10:30
SCsub style: Various other PEP8 fixes in Python files 2016-11-01 00:35:16 +01:00